Skyrim Special Edition
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TedKuruk

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TedKuruk

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About this mod

MALE ONLY - Armor Mashup for Barbarian Rogue type character. Think Conan. I love Tsun's armor, but I also love pants.
BONUS: Bush Knife Re-Release & Custom Enchantments.

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Changelogs
Donations
Bush Gear v1.0
DISCLAIMER: Bush Gear is MALE ONLY and slightly (very) OP, especially the enchanted versions. Better for high level characters on high level difficulties.

Armor Mashups | Category: - Light Armor
Tsun's Armor + Thieve's Guild Pants
Nightingale Gloves + Wolf Gauntlets
Blades Boots + Orc Boots
Monk's Hood

Weapons:
Bush Knife, Re-Released
HD Woodcutter's Axe (Improved Texture, Added Material)

Description:
Each item can be crafted at The Forge, under the Steel material type and skill. They can also be upgraded to special enchanted versions, at The Forge, if you have the right ingredients. Those enchantments can also be learned at the Enchanting Table, like a normal enchantment and you can see exactly what they do. This also includes the Bush Knife. All items are temperable.

Textures are based on the Vanilla HD textures, modified by me. Primarily dark steel metals, brass accents, and dark leather.

Disclaimer Again:
Armor and Bush Knife ratings are slightly above Daedric levels (END GAME), but they are classified as Steel, so you can build them fairly early in the game. If this ruins your gameplay experience, this mod isn't for you, or you may want to download it later in the game.

Sorry, that's just how I like it. I beat the game fair years ago, now I play for fun and to chill out, not for some epic challenge.


Motivation:
I love Tsun's armor, but I also love pants. I wanted to build a sort of woodsman/wild man character that uses stealth and  brute force. This is what I came up with for his armor. It's "Light Armor" for better stealth and speed, but provides maximum mobility for swinging large, two-hand weapons when things get real. Maybe I'll make him a custom sword someday, but I'm using BillyRo's fantastic swords for now.

I included my Bush Knife that BillyRo helped me with, mostly to reduce ESPs, but also because I wanted to rebalance it a little and it fit the theme of a woodsman hero. This version of the Bush Knife does NOT include a Valdr's Dagger replacement.

Future Plans:
I would like to replace the Woodcutter's Axe with a more nordic style axe in the future; if I do, I will probably add it to this mod. It would dual-purpose as a chopping tool and a weapon, so I would increase it's damage. For now, I've re-worked the vanilla HD texture, added a material map, and applied a cubemap to bring it sort of up to par with other weapons. I may also create my own custom greatsword for him eventually, and a CBBE SSE female version, possibly.

HELP WANTED!
My screenshots are not very good! I don't know how to do all the fancy poses and post-processing that people usually apply to these things. If you're a screenshot maestro, please upload some shots! THANKS!

Also, please report bugs if you encounter them, but I don't expect much.

Known Issues:
Some of the inventory models are oddly positioned, and the hood is missing it's hood. I'm trying to figure that out. Also, there is some horrible clipping on the calves of the main armor, but this is hidden by the boots. I'll fix it if I figure out building my own custom NIFs.