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tktk

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tktk1

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372 comments

  1. Ironcrow92
    Ironcrow92
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    Okay, following every guide I could find alongside the instructions in the Description tab, but I keep running into the same problems.
    I have both TK Dodge and Ulitmate Combat for Special Edition instaled along with Archery Gameplay Overhaul and EP32 Maximum Skeleton.

    I run FNIS for Users through Vortex, check "GENDER Specific Animations", "SKELETON Am Fix", "TK Dodge / Ultimate Combat" & "Archery Gameplay Overhaul" and hit Update FNIS Behavior.

    Then I get 2 Warnings:
    >>Warning: Bad installation. Generator not run from <Skyrim_Data>\Tools\GenerateFNIS_for_Users. If you use a mod manager, run FNIS from its list of supported tools.<<
    >>Warning: *tktk 1's "TK Dodge / Ultimate Combat" not installed<<

    I can't seem to fix either of Warnings as I am running FNIS through a mod manager and both TK Dodge and Ultimate Combat are installed.

    Any tips would be useful. I just can't seem to get any luck with Special Edition. Whenever I swap to it, something ALWAYS goes wrong. I mean the game runs better, but none of the mods I like seems too.
    1. Vaati88
      Vaati88
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      They've updated FNIS to have a proper patch for AGO now.
  2. gimmethatmod
    gimmethatmod
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    Is there a way to make headshots lethal like in real life ?
    Like a console command or ini settings ?
    1. northtexan95
      northtexan95
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      Can't you just greatly increase headshot damage enough to make it one shot? I usually set head shot damage at 2.5 or 3 and notice a difference.
    2. gimmethatmod
      gimmethatmod
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      I already maxed that but didn't see a decent difference
  3. GuruJuju
    GuruJuju
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    Thank you for update
  4. tjkoehler
    tjkoehler
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    Needs update for the new skse...
  5. Bennjo117
    Bennjo117
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    Anyone else not being able to perform the instant-block? I'm running Wildcat, Immersive Movement (with patch).

    Please help? It was one of my favorite features of this mod before it stopped working for me randomly :c
  6. taylorderek86
    taylorderek86
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    NO II miss my headshots so retarded watching Bandits run around with arrow sticking out of there Eye Socket.
  7. davidy2012
    davidy2012
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    Assuming this needs a new SKSE update?
    1. alangp87
      alangp87
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      Same here. SKSE log shows that the current version is imcompatible. Also shows some "attackdata" error, I assume that is a part of Ultimate combat.
  8. ardiz
    ardiz
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    does we still need TK Dodge stand alone?
  9. easywolf
    easywolf
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    Anyone know how I can disable that VERY annoying option that freezes you for about 1 second after firing usually the first arrow on some targets?

    How can i do this? Please help, it's killing me. These are my combat mods installed in this order as per loot: Thanks!

    43 2b Immersive Movement.esp
    44 2c Immersive Movement - Wildcat Patch.esp
    65 41 Wildcat - Combat of Skyrim.esp
    66 42 UltimateCombat.esp 
    1. bubbsorama
      bubbsorama
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      I use Wildcat and Ultimate Combat together, and have never had that issue. I suspect it has something to do with the Immersive Movement mod, which mentions changing movement in its description.

      Also, patches for multiple mods are typically loaded after all of the mods being patched.
  10. drownduck
    drownduck
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    is this mod compatible with skyrim immersive creature and ordinator?
    1. drownduck
      drownduck
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      can anyone confirm?
    2. drownduck
      drownduck
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      anyway... do i overwrite everything from tk dodge mod when installing this mod?
    3. drownduck
      drownduck
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      i gues not?
    4. Pickelsturn
      Pickelsturn
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      TK Dodge provides the same animations so it makes no real matter if you overwrite it or let Ultimate combat overwrite it, you need TK Dodge only to get access as actor to use the dodge
    5. easywolf
      easywolf
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      Any reply on this??? Man, this mod seems to be riddled with bugs and stuff with no answer from modder...............
    6. bubbsorama
      bubbsorama
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      This mod is definitely not riddled with bugs. I use it with Wildcat and many other mods, with no issues. Compatibility and bugs are not the same thing.
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