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Gorgulla

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205 comments

  1. Gorgulla
    Gorgulla
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    If anyone likes this mod, and would like to show appreciation, please endorse to let other users know that this mod exist and to also encourage me to continue mod.

    I also appreciate every donation I get, I'm glad people like what I do for this community.

    Also, If someone would like to make a youtube clip with before and after, that would be great.

    Thank you all!

    My other SSE mods (Click on image to go to mod site):




  2. hinatahyugaftw
    hinatahyugaftw
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    Hi, Do you know your mod is being used to make money for a mod pack tutorial called Ultimate Skyrim? The creator of the tutorial made a patch to get 300+ mods including this one to make them all compatible together. He has made a patreon for the mod pack tutorial + patch.
    1. Kreyes
      Kreyes
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      I have seen you post that before. What do you mean?
    2. Mikey0994
      Mikey0994
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      "He has made a patreon for the mod pack tutorial + patch." so he's not selling the mod? what's the issue then?
    3. Excinerus
      Excinerus
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      but he's defacto selling a 90gb rar file full of stolen crap
    4. MayheM7
      MayheM7
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      He's not selling anything.. He just made a guide on how to combine certain mods together and make them work. He links to nexus pages where people have to download the mods.. He's doing absolutely nothing wrong.
  3. Dizzy_xc
    Dizzy_xc
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    What's the load order for this + RDO+Serana dialogue edit+EFF Framework+Guard Dialogue Overhaul? Aela and other NPC's are constantly talking to me with closed mouths for random dialogue. When I force dialogue thru menu its ok. But come up to them, random chatter is no mouth movement. Thanks!
  4. Katarsi
    Katarsi
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    Is this compatible with Expressive Facial Animations? Or perhaps this mod does the same thing?
    1. Dizzy_xc
      Dizzy_xc
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      DP
    2. Katarsi
      Katarsi
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      Be a bit more descriptive in your aid.
  5. N1n3veh
    N1n3veh
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    Love this mod. It adds so much life all around you. I really do find myself listening in on conversations, or looking around to figure out who was talking. Adds a level of depth to the world that was missing before, in my opinion. Thanks so much!
  6. SantinoMastrangioli1
    SantinoMastrangioli1
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    just a heads up that HASTE SE (https://rd.nexusmods.com/skyrimspecialedition/mods/14456) incorporates this (done in Ritualistik's own way) so it saves you an esp space as he combines mods like this with other bug fixes like random greetings, crime radius, the bulls*** npc dodge as if they have eyes on the back of their head, makes illusion spells non hostile (because ALTERING technically isnt't attack anything)
    1. Gorgulla
      Gorgulla
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      yeah this mod still does more as that mod does not even have half of what this offers :)
    2. Sthaagg
      Sthaagg
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      But HASTE make children killable which induces many game bugs.
    3. Vattende
      Vattende
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      looks like HASTE SE is hidden now. Maybe they will remake it. But it's down just now.
    4. pdr1987
      pdr1987
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      HASTE SE is dead. The author even deleted his Nexus account.
    5. SantinoMastrangioli1
      SantinoMastrangioli1
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      Great, just when i was cleaning/maintaining my modlist too...
    6. fibrewire47
      fibrewire47
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      haste even has changes that is going to conflict with ordinator, too many changes in one ESP
    7. catbert7
      catbert7
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      T'Skyrim is a new mod-collection with similar but less conflicting inclusions.
  7. mydognamedrikki
    mydognamedrikki
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    Being able to sit down and relax at the Inn with no one coming up to you and asking if I need a drink/something every 2secs is just beautiful. Thank you.
  8. misterwalnut
    misterwalnut
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    Does this mod interfere with the follower commentary from Interesting NPCs? Not sure if this affects the HirelingCommentNextAllowed script, which iNPCs uses to cycle through followers' commentary.
    1. Gorgulla
      Gorgulla
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      its compatible
    2. misterwalnut
      misterwalnut
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      Thanks! Another quick question: What does the fAIConversationExploreTime script do?
  9. Drevan80
    Drevan80
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    Do I need both Realistic Conversation and Realistic Conversation No greetings?
    1. Gorgulla
      Gorgulla
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      nope!
    2. Drevan80
      Drevan80
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      Ok. Thanks for the answer
  10. Garlob
    Garlob
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    I would like to report something. I have noticed that suddenly the NPCs stopped talking to each other. Previously when I went somewhere they would frequently talk and some times the same lines were repeated once or twice. But suddenly they stopped and they won't say anything. However the no pause function between the lines still works. Any ideas what the problem could be? Why did it suddenly stop working? Does it have to do with what you say in the description? ''NPCs are also more clever and will know for example if they talked to a npc and will therefore talk to another or not talk at all. '' I deleted and installed again but they are still not talking to each other.
    1. SirBobbyDanger
      SirBobbyDanger
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      did your NPCs ever start talking to each other again and/or did you find a fix?
    2. biovespa
      biovespa
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      same .. i even checked it with new fresh game without other mods .. (only with alternative start ans skyUI)
      nothing changed .. at least im not alone ... maybe mod need update or something
    3. SirBobbyDanger
      SirBobbyDanger
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      I uninstalled the mod and started a fresh game and people actually talk to each other now (still have relationship dialogue overhaul, which is out-of-date for SSE and immersive citizens and cutting room floor) *shrug*
      RDO is locked for comments
      ICAIO (shurah) didn't answer when I asked if his mod is supposed to increase how often NPCs talk to one another.
      I think CRF just restores lost conversations without increasing frequency.
      I tried manually editing realistic conversation's ESP in an existing save but it didn't restore NPC-to-NPC conversations.

      It could be a vanilla bug but I can't find any real evidence of the bug's existence or solutions. And I have hundreds of hours of playtime without encountering the bug in vanilla unmodded skyrim *shrug*
  11. biovespa
    biovespa
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    sorry but i cant tell if the mod works or not .... do they need to talk a lot with one another? i even tested it with no other mods let it work alone in new game ...
    no real conversation between the npcs..
    any video for what should i expect ?
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