Skyrim Special Edition

File information

Last updated

Original upload

Created by

mnikjom

Uploaded by

mnikjom

Virus scan

Safe to use

Tags for this mod

27 comments

  1. mnikjom
    mnikjom
    • premium
    • 1,680 kudos
    Locked
    Sticky

    FINAL VERSION

    -1.2.2-

    ***
     

    Compatible list:

    Spoiler:  
    Show

    Compatible || Semi-Compatible || Incompatible
     
    Folkstead and the Border of Hammerfell
    The Gray Cowl of Nocturnal SE
    Hammet's Dungeon Packs for SE - with a patch from HERE;

  2. Tenz81
    Tenz81
    • member
    • 9 kudos
    nice dungeon, quite standard in begin, getting more labyrinthic to the end... quite a long trip, but not too long, nothing too astonishing but totally seamless, cept some draugrs tombs opening with draugrs already outside, but i took them as a scary event :P
    It seemed totally a dungeon released with game, not a mod, with the goods and the bads of that :)
  3. lancegeis
    lancegeis
    • premium
    • 89 kudos
    version 1.2:
    reference xx000dd7 is placed in the sky near whiterun above a giant camp, flying. Cant be autocleaned with sseedit, need manual deletation of the ref with sseedit. Easy to notice, it has LOD visibility.

    can also be deleted ingame of course with console ^^
    1. ForRedwall
      ForRedwall
      • member
      • 10 kudos
      so that's where its from! Thank you for pointing that out xD
  4. ff7legend
    ff7legend
    • premium
    • 1,365 kudos
    Any known incompatibilities/conflicts users should be aware of?
    1. Nachuack
      Nachuack
      • supporter
      • 0 kudos
      Yes, it conflicts with The Grey Cowl of Nocturnal, The right entrance door to the Grey Cowl is hidden under the rock platform of the entrance to this mod and only accessible by the console command TCL.
    2. User_57218227
      User_57218227
      • account closed
      • 22 kudos
      It tells in the opening post.
  5. Nachuack
    Nachuack
    • supporter
    • 0 kudos
    The biggest issue is that this mod mashes together with The Grey Cowl of Nocturnal. One of the doors entering The Grey Cowl is under the rock platform entrance to your mod and only accessible by using the TCL console command. I've got the floating mountain near Whiterun also.
  6. User_57218227
    User_57218227
    • account closed
    • 22 kudos
    Please fix the floaters.
  7. FlashFatman
    FlashFatman
    • member
    • 28 kudos
    For me this mod is putting a ton of stuff floating in the sky at the giants camp near Whiterun past the watchtower.(the site of the first dragon attack) I removed everything until I found that it was this mod.
    1. mnikjom
      mnikjom
      • premium
      • 1,680 kudos
      I will look at this
    2. lancegeis
      lancegeis
      • premium
      • 89 kudos
      any info on this ?
    3. SamanthaSays
      SamanthaSays
      • premium
      • 56 kudos
      Same here, took me a while to find the problem was this mod since I'd installed pretty much all of mnikjom's mods at once, but this one's given me a floating pillar east of Whiterun.
      https://i.imgur.com/fcArux4.jpg https://i.imgur.com/nIQP3cH.jpg https://i.imgur.com/LJRIVrg.jpg
    4. deadworxstudios
      deadworxstudios
      • member
      • 0 kudos
      same, just one floating pillar.
    5. DaveyBo
      DaveyBo
      • supporter
      • 0 kudos
      I still get the same issue at the giants camp. Are you going to fix it? or is this mod out of work?
    6. Ogremindes
      Ogremindes
      • supporter
      • 0 kudos
      Was just about to ask about this, 'cause it's certainly still happening in the current version. A pillar, a log and a non-functioning door all floating above Bleakwind Basin.
  8. FlashFatman
    FlashFatman
    • member
    • 28 kudos
    Were the floating items addressed in this final version?
  9. ff7legend
    ff7legend
    • premium
    • 1,365 kudos
    This may conflict with Arweden & Rigmor of Bruma. Not 100% sure on this but I believe these two mods add dungeons in the same general area that this mod does.
  10. loriogdq
    loriogdq
    • supporter
    • 2 kudos
    Hi, I've downloaded a few of your new dungeons and am looking forward to trying them, but wanted to let you know that this one is causing stuff to float above whiterun plains near bleakwind giant camp.
  11. yzerman19
    yzerman19
    • member
    • 29 kudos
    I'm trying to guess where exactly this is located.
    1. aftonborr
      aftonborr
      • premium
      • 0 kudos
      Me too. Post a screenshot of the map if you find it please.
    2. kempo95
      kempo95
      • premium
      • 5 kudos
      Southeast of Falkreath, Southwest of Helgen. The marker is automatically added to your map so you can't miss it.
    3. GaoGaiGarTheKing
      GaoGaiGarTheKing
      • premium
      • 5 kudos
      It's all well and good the marker being added to your map when you install it but some of us like to know beforehand, so we know without downloading and installing if it will conflict with any other mods we have that add locations.