Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
Check original permissions: https://www.nexusmods.com/skyrim/mods/74799/?
Reason for reupload: The person who did the first port "InAComaDial999" took down all his mods/ports for personal reasons.
Description from original mod:
So you've downloaded Interesting NPC's, Inconsequential NPC's, Patrols, Travelers and you have the Populated series going on. You love having lots of NPC's. But then when you go into the tavern at night, you see it; all of them huddled together by the door because there are not enough available objects and markers with which they can interact. This attempts to alleviate that issue; it places more markers to allow npc's more options to sandbox in inns. This also allows innkeepers to eat while they are working, because they get hungry, too.
Compatible with Immersive Citizens AI Overhaul (and highly recommended, make sure my mod is immediately below it) Compatibility version (1.1a and above) can be placed anywhere in the load order
Instructions: Drop the file in your skyrim data folder and make sure it is selected in your load order or mod organizer
Progress:
Untouched
Volkihar castle, Jorvaskarr, Dragon Bridge, Kynesgrove, Rorikstead, Soljund's Sinkhole, Fort Dunstad, Ragged Flagon, The Katariah
Slightly improved
Improved
All the taverns in the large holds
Finished
Bannered Mare (Whiterun), Candlehearth Hall (Windhelm), Silver-Blood Inn (Markarth), Sleeping Giant Inn (Riverwood), Windpeak Inn (Dawnstar), Winking Skeever (Solitude)