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Changelogs
Version 3.1
Reworked the following textures and their corresponding normal/metalness maps: sovcarving01.dds sovcarving02.dds sovdoor01.dds sovfloor01.dds sovngardeplinth_d.dds sovngardewatcher_d.dds whalebonebridge01.dds whalebonebridge02.dds
Reduced noise on various textures.
Redid anything related to statues.
Improved environmental mapping on the doors and braziers.
This update was buried in my hard drive for a while and I finally decided to release it, even though it hasn't been finished. I planned to redo the entire stonework, not only the statues, but couldn't find the time and motivation for it.
Version 3.0
Added the stonework.
Included two more meshes that did not have environmental mapping.
Version 2.0
Did remove all the stone work for now (which is major part of the mod), because I didn't like it at all.
Enabled environmental mapping on some metal parts.
Improved bone textures.
Screenshots were taken with Mythical ENB (edited weathers to reduce brightness).