0 of 0

File information

Last updated

Original upload

Created by

33void

Uploaded by

33Void

Virus scan

Safe to use

Tags for this mod

About this mod

Telekinesis Master, a mod that grants you Magneto-style control over the battlefield. Lift, throw, and manipulate your enemies with powerful telekinetic abilities. Activate a protective magnetic shield to reflect incoming arrows, and automate your powers to hold and throw hostiles,

Requirements
Permissions and credits
Telekinesis Master is a powerful combat mod that introduces a dynamic and engaging telekinesis system to Skyrim. Inspired by the incredible abilities of Magneto, this mod allows you to seize control of the battlefield by manipulating friends and foes alike. Whether you prefer a hands-on approach or a more automated style of combat, Telekinesis Master offers a range of features to suit your playstyle.

  • Core Features
The mod is centered around a set of intuitive and powerful telekinetic abilities that can be configured through an in-game menu.
  • Manual Control:
    • Lift & Hold: Target any actor or object in the world and press the Lift Key (default: G) to grab them with your telekinetic power. Lifted entities are held in the air in a circular formation in front of you, ready for your next command. You can lift and hold multiple entities at once, adding a strategic layer to your crowd control.
    • Throw: With one or more entities held, a Left Mouse Click will unleash your telekinetic fury, forcefully throwing all held entities in the direction you are looking. Use this to create chaos, stagger powerful foes, or clear a path through the battlefield.
    • Release: Pressing the Lift Key again while holding entities will gently release them, causing them to fall to the ground.
      Note: You cannot throw enemies while the imgui window is active.
      Note: Lifting an entity and throwing them should be done in first person mode.
  • Automated Combat (Configurable via UI):
    • Auto-Hold Targets: When enabled, this feature automatically seeks out and lifts nearby hostile enemies into the air, allowing you to focus on other targets while your power keeps them neutralized. A short cooldown prevents this from being spammed, ensuring balanced gameplay.
    • Auto-Throw Targets: With this feature activated, the mod will automatically take one of your held entities and hurl it at any new hostile that enters the combat zone. This creates a reactive and dynamic combat experience where your held enemies become projectiles against their own allies.
  • Magnetic Shield:
    • Activate the Magnetic Shield to create a protective barrier around your character. This shield automatically deflects incoming arrows, sending them back to the archer who shot them. A visual spark effect and a distinct sound confirm when an arrow has been deflected, providing clear feedback in the heat of battle.
      Note: I haven't tested this feature yet, will need to know if it works via user feedback.
How to Use
  • Access the Menu: Press the Toggle Key (default: F2) to open the Telekinesis Master configuration menu.
  • Customize Your Powers: In the menu, you will find checkboxes to enable or disable the Auto-Hold, Auto-Throw, Lift Multiple Entities, and Magnetic Shield features. Tooltips are provided to explain what each feature does.
  • Manual Control:
    • Look at an enemy or object you wish to lift.
    • Press the Lift Key ('G') to grab and hold them.
    • While holding, press the Left Mouse Button to throw them or press the Lift Key again to release them.
      Note: Make sure you are in first person mode for this feature to work as intended