Jaiim has open permissions on their mod, so this mod does too
File credits
Thank you Jaiim for such a staple mod, and thank you for having open permissions associated with it. And an EXTRA SPECIAL thank you to Jaiim because their mod was the subject of a patch I created that was my very first mod published on the nexus. I've come a long way since then. We all stand on the shoulders of giants
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The mod author for Arkay's Cremation doesn't think Arkay's Holy Fire could get rid of dragon bones, so they specifically disallowed it. I however, think that Arkay is mighty and the spell should be able to send dragon corpses to the great beyond. So I removed the condition check to see if the actor type was a dragon on the magic effect. It will delete dragon corpses too now. Don't expect an awesome visual effect or anything, it works the same as the mod does for any other corpse.
I made this mod because I use Serio's Enhanced Dragons Redone (works great in VR!) and I got tired of dragon corpses littering towns and blocking NPC movement. I had carriages from Animated Carriage bulldozing their way through the mainstreet of Riverwood causing physics mayhem with those bones, moving them aside like they were nothing. I just thought it was time to get serious about getting those Dragon skeletons out of there.
This mod includes my minor patch for Even Better Quest Objectives too (my very first published mod <3), it won't break anything if you don't have that mod, it just updates the quest objectives to be more detailed so people can do the quest without quest markers.