File information
Created by
s666luquitacxjuniorffUploaded by
juniorffVirus scan
About this mod
Adds physics to High Polygon Armor Replacer for CBBE using outfit studio.
- Requirements
- Permissions and credits
Requirements:
CBBE Body with a skeleton that supports physics/bounce
Bodyslide / Outfit Studio should only be required if you want a body preset other than the original CBBE body
From luquitacx's mod:
"This mod is a port from the Oldrim version made by s666 (https://www.nexusmods.com/skyrim/mods/59960/). I just converted all the outfits to the new CBBE.
What does this mod do:
This mod is a replacer for the meshes of all vanilla boots, armors and clothes, these meshes have a higher polygon count, so they are les pointy and can take on more "blessed" bodies without deforming it too much.
I managed to fix some of the old version issues along the way, and i'm planning on releasing a tbbp version and a boots only version, if you're only interested in those.
Installing:
-Drop the files on the skyrim folder OR install through NMM/MO2
-Go to bodyslide and build all the meshes(MO users remember to use bodyslide through MO)
-Done.
Attention
This mod only changes the meshes, you can use any texture you want for the outfits themselves and they should work fine.
If you have any question go and see if it has been answered on the Oldrim version before asking.
There might be some clipping issues with some clothes, Some of them i can't fix because these outfits aren't made for the new body and are bound to be incompatible in some way, but i did my best to fix all the clipping that i could as a beginner. If you find anything let me know and i'll see how to fix it "
There does seem to be a decapitation issue with some female armors as well. Please follow https://www.nexusmods.com/skyrimspecialedition/mods/13274?tab=posts as the issues are being looked at.
Thanks/credit to:
luquitacx
s666
Ousnius and Caliente