About this mod
OBody NG menu only shows if Dynamic Activation Key is pressed.
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Obody NG has one of the worst default keybinds ever made. (The only one worse default keybind is IED's backspace).
It's also quite greedy and will activate when typing in some input fields, or while certain mods are open (Photo Mode).
Simple script edit that checks if DAK esp is loaded and retrieves DAK key state at the moment of OBody hotkey keypress.
Compatible with OBody NG Settings Loader.
You can still assign hotkey for OBody in it's MCM, but it will only activate if DAK is held.
I'm too lazy to edit MCM page to actually show that DAK is being used, so visually nothing will change.
For example if you set F10 as obody hotkey - MCM will show F10.
But menu will only activate if you press Shift + F10 (or whatever keys you set for DAK and OBody ).
If DAK is not present - changes nothing.
Made with OBody NG 4.3.7, compatibility with prior or future versions is unknown.
Script source provided.
I'm papyrus noob, there's probably better way to do it natively and without DAK.
Feel free to do it if you don't like mine.
It was inspired by "The New Gentleman" mod's conditional DAK integration, I took some papyrus code as a reference.
Ideally this mod should do proper MCM option for DAK or native modifier, but it will require modifying Settings Loader as well.