Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1.2
Increases Disable List size from 8 to 32
Version 1.1.1
Removes unneeded dependencies
Version 1.1.0
Adds MCM
Adds option to use a list of followers to disable instead of disabling all
Version 1.0.3
More reliably keeps followers disabled
Version 1.0.2
ESL-ified mod
Version 1.0.1
Removed fomod config. No functional change, only fixes MO2 crashes when installing with fomodplus (e.g. in LoreRim)
Version 1.0.0
- Initial upload
Donations
No donations accepted
A simple mod that hides followers when you enter combat, then brings them back once combat is over. I wanted to be able to play with followers for their ambient and quest commentary, without having to involve them in combat.
While not required, it's intended to work with LoreRim's Lone Wolf perk. So you can now goon to Serana and Auri while being all perked up.
MCM Options:
Enable Mod?: Globally enables/disables mod from functioning.
Use Disable List?: By default, when this option is not ticked, all followers are hidden during combat. Enabling this option makes it so only followers ticked in the "Disable List" are hidden.
Note: Unticked followers need to be in the cell with you to show up in the list,ticked followers will always show.
Note: The list will only show a total of 32 followers at any time, prioritising ticked followers.
Enable Debug Notifications?: Prints some useful notifications in the top right during gameplay. Currently notifies when entering/leaving combat and when followers are being enabled/disabled.
Installation notes: If using MO2, ensure the plugin "RZRN_FD.esp" is ticked in the Plugins tab on the right.
Compatibility: There are as many follower mods and frameworks as there are stars in the sky. There's no way to account for how they will behave, one of them could even be running a dogecoin miner on your 500Gb Ostim modlist as we speak. That said, it should be compatible with the more popular followers and follower frameworks. I'll try to keep a list of known incompatible mods here.
Credits: - meh321 for the SKSE Address Library - powerofthree for the Papyrus Extender