not technically required, but this mod is one of the ones I made this patch for
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
You must get JaySerpa's permission to edit their mod, and if you have a way to improve this mod, let me know, I can implement it. If I can't do it, I will give you permission.
File credits
Credit to JaySerpa for making the quest expansion, it really is sorely needed for returning playthroughs. Credit to Bethesda for making such an incredible modifiable game. Credit to the entire modding community, we all stand on the shoulders of giants.
Donation Points system
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Changelogs
Version 1.0.2
fixed a misspelled name
Version 1.0.1
Added the Test of Ice and Fire Quest
Version 1.0
Updated an enchanting quest objective to be more descriptive, especially helpful if you are using the VR patch for the enchanting table
You can use this mod even if you don't use Even Better Quest Objectives or Navigate VR. Its simply more descriptive quest logs and objectives, ensuring you can find them without the in game map or quest markers. I used landmarks and cardinal directions to lead you on to the objectives so people using Even Better Quest Objectives (EBQO) will have consistency, and people using Navigate VR (hardcore paper map and a compass navigation, its epic, try it) will be able to get there using the quest log and their navigational skills.
For the College of Winterhold Quest Expansion (which I'm loving so far), this mod changes: 1. Helps lead you to the dwemer ruins underwater when on a quest with Arneil Gane. Ask him to light a campfire, it helps even more with the description, and helps you find your way back to him too, I got caught in the middle of a snowstorm during this quest. I recommend trying to do this without the easy mode markers first, I really did point you in the exact direction, using the campfire Arneil lights as a base 2. Help you find a skeever den 3. Remind you where the Midden is (this one is for the actual Skyrim noobs, I know) 4. Tells you where Faralda's "perfect enemy" is, and what type of enemy it is. 5. Clarifies the enchanting quest's stages for VR users.
Its a pretty simple patch, but really necessary for those using Navigate VR, and provides a nice polish of consistency for people using Even Better Quest Objectives or not using map markers, or not using the vanilla in game map. Let me know if there is ANY way I can improve this patch!