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StarbuckBunny

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StarbuckBunny

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About this mod

DAR Fix to make King of Sword (or any toher custom Greatsword) / Pike animation play nice together

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If you use the excellent Injected Animated Armoury and a DAR Greatsword animation such as King of Sword, you will lose Animated Armoury animations for spears / Pike and all custom animations that require a WeapTypeGreatsword keyword as base Item, as they will be replaced by your custom Greatsword animation.

This mod fixes it.

Note:

This fix addresses Specifically King of Swords animation pack, but you can use it for other DAR animation replacer simply do the following:
  • Step 1- Open this mod and manually copy the _KID.ini configuration file in the main folder -> open your custom animation mod and paste it there (if there is already a KID file there, simply open this txt file and copy/ paste the content below that KID.
  • Step 2 - Open Meshes / Actor/.. Custom Condition (DAR folder with a number where our custom animation are) select the Condition.txt file and Delete / Replace / Integrate Mnually copy-pasting the condition.txt from this file - Usually you should have something like "IsActorBase("Skyrim.esm" | 0x00000007) AND" other conditions. If is only that line you can delete / replace with this file. If you have other complex condition you can just add the lines from this txt and save [delete identical duplicate lines if any]
  • Save, deploy, enjoy