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Ber

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bertoost

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About this mod

Removes camera movement and FOV zoom from several animations that have not been included in Motion Sensitive Fix SE.

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Overview

Motion Sensitive Fix SE
(MSF) by Ashingda removes camera movement and FOV zoom from many, but not all, vanilla animations. This mod makes the same changes to several animations that were not included (or were, but still had movement) in MSF and is intended to be used alongside it (but it's technically not required).

It affects the following animations:
  • Blocking and bashing with a torch
  • Power attacking (standing) with the left hand
  • Power attacking with two-handed weapons while moving
  • Attacking and power attacking with the right hand while sneaking (moving power attacks still have a little motion)
  • Attacking and power attacking with the right hand
  • Attacking with a melee weapon while casting a spell with the left hand
  • Shooting a bow and arrow while sneaking
  • Casting spells from a staff
  • Casting ritual spells
  • Equipping bound weapons
  • Drawing and sheathing a sword
  • Getting staggered (some of them)
  • Moving and attacking as a werewolf*
*One animation, ww_sprintallfours, is originally a fixed vanilla animation from Werewolf Feral Beast Run (see credits). This is also the only werewolf animation I edited where I couldn't remove all movement; starting the sprint will move the camera up and down once. If I manage to fix it later, it will be updated. Alternatively, Precision Creatures can be used for a stable werewolf camera, but I have not tried it myself.


Compatibility

The files from MSF were packed into a BSA for better compatibility with FNIS. I have uploaded loose files. If you use FNIS, you may have to create a BSA from this mod and load the dummy plugin after the one from MSF.