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tktk

Uploaded by

tktk1

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About this mod

When the player hits an actor or an object, a “hit-stop” (a tiny pause) is added along with camera shake and blur effects. This makes weapon strikes feel more solid and heightens the sense that a hit has actually been made.

Permissions and credits
Translations
Changelogs


日本語の解説はこちら
For more Info, my blog article

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Features
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When the player hits an actor or an object, a “hit-stop” (a tiny pause) is added along with camera shake and blur effects. This makes weapon strikes feel more solid and heightens the sense that a hit has actually been made.

You can customize settings in MCM.
You can customize each value, of “actor” or “object” independently (read below).

TK HitStop applies the following effects when attacking:

Hit Stop : Simulates a pause in the movement of the player and the enemy. Default: 0.08 seconds.
PowerAttack Time : Adds additional time to the hit stop, camera shake, and controller vibration when hit by a power attack. Default: 0.08 seconds.
Blur Effect : Applies radial blur to the player’s camera. Default: 1.0.
Shake Camera : Shakes the player’s camera. Default: 1.0.
Shake Controller : Vibrates the controller. Default: Off.
HitBlocked: Toggle this option to apply effect when player attack is blocked. Default:On


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Requirements
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Skyrim 1.5.50
SKSE 2.0.8
SkyUI 5.2SE


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Installation
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If you don't install SKSE, install it.
Download "Download with manager".
Install in your mod manager.

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Uninstallation
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Use the in-game Mod Configuration Menu first to deactivate the mod in-game before deleting it.
Then save, quit the game and uninstall in your mod manager.

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Known issues/bugs
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If this mod does not work correctly, please save a game, and then load it again.

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Compatibility
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TK HitStop should be compatible with all other mods.

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Translation
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I was wondering if you could translate an English text of MCM into your language. A google spreadsheet can be edited by anyone.
Thanks for your help.

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Special Thanks
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AltheaR
Bechamimi
Himika
Towawot
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