NaK is a custom wrapper, that gets you setup with MO2. It installs all dependencies that I know of for most games, set's up NXM Links (mod manager downloads), and can change scaling to make it feel a little more like windows!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.4.0
Here's a changelog as well: Sky Text Opti has been added, it is a native tool that plans to recreate and do what VRAMr does better and faster. Currently it's faster and we only have one mode for right now, planning to have more in the future. https://github.com/BenHUET/sky-tex-opti
DotNet9 SDK has been added and will install alongside basic dependencies, this is for synthesis (tbh i have no idea if it's actually working correctly, please let me know)
Show dot files has now been added so that way you can access .local/steam or .steam when running mo2 if you don't want to make a separate stock game folder.
CKPE has now been given support with basic dependencies as well via winhttp, and d3dcompiler_46, I do need to warn you dark mode doesn't work yet as it relies on Windows Aero, which wine/proton can't do yet. https://www.nexusmods.com/skyrimspecialedition/mods/71371
And finally I have provided a fix for Xedit users which now allows you to drag and drop in columns. Said fix can be found/mentioned here. https://github.com/TES5Edit/TES5Edit/issues/774
If you don't want to download it and just view the GITHUB(Downloading on nexus is not needed)
======================================================================================== So what this does do:
Set up NXM Handler (Should work on all DE, I recommend you use firefox. It does work on Brave and Chrome)
DPI Scaling so people with larger screens can make MO2, Bodyslide, Pandora a bit larger and easier to read.
Dependencies it installed: fontsmooth=rgb xact xact_x64 vcrun2022 dotnet6 dotnet7 dotnet8 dotnet9 d3dcompiler_47 d3dx11_43 d3dcompiler_43 d3dx9_43 d3dx9 vkd3d and dotnet9 SDK for synthesis. (I would like to note this isn't just for skyrim this can be ran for FO4 FNV Starfield Cyberpunk etc.)
Has Hoolamike integration for those who want a lightweight Wabbajack setup.
A native port of TTW Installer as well using Hoolamike
And a work in progress native VRAMr, called Sky-Tex-Opti currently there are two modes but one is only enabled atm. It's faster but there are some things still being worked on.
All updates are applied through the nak-installer.sh file so there is no need to reinstall it anyways just run it and it will grab the latest files.
What this requires: Flatpak or system binary of protontricks, and system binary of steam (flatpak is not supported)
How to run: chmod +x nak-installer.sh ./nak-installer.sh
Please let me know if you would like some more features added to it, I'm looking to improve it.