About this mod
This mod adds a cozy basement to Breezehome in Whiterun, containing a cage for your prisoners/cattle.
- Requirements
- Permissions and credits
- Donations
There are three variants to choose from.
BreezehomeBasementFurnished will add the trap door in the back of the house and function with all additions to the home.
BreezehomeBasementPartFurnished will add the door to the section with the Alchemy Lab or Children's Bedroom. This one will work with the alchemy lab, but ideally don't add either for the best effect.
BreezehomeBasementUnfurnished will add the trap door to the little pit where the fireplace is put, and only can be accessed if you don't add the kitchen. I prefer this version over all others and use it myself. I called it Unfurnished because I think it's best with no furnishings at all, but it works fine so long as you omit the kitchen.
I meticulously resized and aligned the trap door so it doesn't have that clunky "modded in" door feeling.
!-IMPORTANT-!
Older versions used different ESP names. Please remove any previously installed version before updating to avoid conflicts. This is my first mod, I apologize if this corrupted any saves. To continue using your save you must manually download and rename the ESP to have the same name as your current one and overwrite it in the data file.
Please note: Followers are currently unable to follow you into the basement. Using the Thrallmaker mod will allow you to summon your thralls. I'll leave the mod as is because I prefer it so.
Alternatively you can open the console, click an actor to get their baseID, and use the command player.placeatme <baseID> to create a separate copy of an actor at your location.