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megablackk1d

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megablackk1d

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About this mod

Making a new Skyrim mod for you guys called Extra Classes and Birth signs. It's meant to be paired with Sky Signs https://www.nexusmods.com/skyrimspeci.... Sky Signs allows you to chose a birth sign at the beginning of the game after character creation. I'll be giving you a few more options!

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Changelogs
IMPORTANT MAKE SURE YOU ARE USING 1.0.3 VERSION OF SKY SIGNS!!

Extra Classes and birth signs you can chose at the beginning of the game

A champion of Merida- Deals 15% more damage to undead, restoration is fortified by 20%, and deal 10% more damage with one handed weapons

Dragon Slayer- Deals 15% more damage to dragons, and 10% faster shout cooldown

Devotee of Stendarr- Deals 15% more damage to undead, and daedra. They also block 10% more damage, and 10% stronger restoration spells.

Barbarians- They thrive for battle. Regenerate health 20% faster, light armor is 20% better, and two handed weapon attacks are 10% stronger.

The Alchemist- The Alchemist can create potions that are 15 percent stronger, and last 15 percent longer. They also have the ability to create 1 extra potion at an alchemy table.

The Battlemage- Can cast alteration spells at 15% less, and cast for 15% longer. Heavy armor is also fortified by 15%, and magic is increased by 50.

The Antimage- Has the inborn ability to negate 25% of all magic, and heavy armor being 25% stronger.

The Rizzler- People love you! Persuasion attempts, barter, and overall speech is 20% better.

The Monk- Gain a 20% boost to unarmed damage, and 20% reduction to alteration cause.

2.0-
You are Lucky You are lucky the Gods have blessed you. Weapons, armor, gold, and soul gems are randomly given to you. You also find more magical items, and your weapons recharge on it's own.

Vampire's Will- Drain the life force from your enemies by 10 points just by standing next to them.

Way of the Force- Force users have 20% stronger illusion, and alteration. They also have almost never fail speech checks.

Night Blade- Nightblades are sneaky. All Daggers do 5pts of extra damage. Illusion and Sneak are 25% better. You are also muffled.

Battle Bruiser- Bruisers have 20% stronger alteration, and heavy armor. They also have 20% stronger unarmed skills

3.0-
This is my version of the mod. I was reluctant to add because it requires a few more mods, but I'll upload anyway.

New Traits for Biggie Trait mod-

Trait 1- Pure Warrior. You face your enemies head on so you can take a hit. Your health is increased by 100. Heavy armor, two handed, block, and one handed are all fortified by 25%. However sneaking, and archery are 100 times worse. 

Trait 2- Pure Archer. You trained in the art of the bow, and not the sword. Bows are 25% stronger. One Handed skills decreased by 50%, and Two Handed skills are decreased by 100.

Trait 3- Anti Social- People can't quite figure you out, but after they see you they realize that their stuff is missing. They just can't prove it's you. You'd rather take than talk. Your all around sneak skills are 25% better. Prices are 75% worse.

Trait 4- Glass Cannon. You sacrificed your health to become a stronger mage. You depend on mage armor/destruction to keep you alive. Magic is fortified by 100, and alteration/destruction power is increased by 25%. Your health on the other hand suffers by 75 points.

New Signs

Vampire's Will actually turns you into a vampire now!

Hybrid- You are an absolute rarity. Some say it's impossible, but you are a hybrid vampire/werewolf.

Wizard- Experience gains are 25% faster, and magic is fortified by 100.

Athlete You are really strong, and athletic. Your stamina regenerates 50% faster. You also have more stamina in general. Plus 50 stamina, and carry weight increased by 100. Not to mention you are 15% faster...

Nobleman- You are rich nobleman start the game with 25,000 gold in your pocket. Perfectly goes with the Homeowner trait in Biggie Traits.

Archer- Bows and Crossbows are 20% Stronger, and fire 30% Faster. Stamina is increased by 50

Enchanter- Enchanters can create 1 more item at the enchanting table, and enchantments are 20% stronger by default.

Werewolf- Transform into a werewolf or werebear. Animals won't attack as well.

Animal Friend- Animals no longer are hostile towards you.

4.0
Changed Anti Mage into a trait, and it's nerfed a bit. Here is the new description. The Anti Mage has 80% magic resist. They hate magic. 100 less magic, and 100% less magic regeneration.

Fixed descriptions

A few new traits as well

Vampire's Crux- Combined with Vampire's Will to absorb up to 20 pts of health with the included 10 points of stamina and Magic however you start out with 25 less in health, magic, and stamina.

Defense- Master with a shield, and not the sword. Your defensive skills such as block, bashing, and the ability to resist damage are fortified by 25%, but offensive skills like archery, one handed, and two handed are 25% weaker.

5.0
Typo fixed, and a new trait called Start From The Bottom. Start the game with 99 less health, magic, and stamina. This trait gives you no benefit so good luck...




Feel free to give me more ideas!!!!