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Arlekin

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Rusey

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28 comments

  1. danexuslurker
    danexuslurker
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    This looks so much better than vanilla. Thank you for porting this to SE!
    1. User_57218227
      User_57218227
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      I totally agree...the portation of this mod has been a great idea!
    2. User_57218227
      User_57218227
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      ~
  2. novastark
    novastark
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    Would an ESL or ESPFE version of this mod be possible?
    1. Rusey
      Rusey
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      I don't have plans to make such at the moment, but you can always do it very easily with xEdit yourself. I recommend the latest version here, which straight up won't let you convert it if it'll break things.

      All you do is open the mod, click on the name, right click on the "record flags" entry and then check esl.

      That's literally all there is to it :)
    2. novastark
      novastark
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      I'll give that a try. Are there any rules to it? I mean, what's to stop me from doing this to everything in my load order (though, I'm pretty sure that's not possible)?
    3. Rusey
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      Apparently from talking to a friend, very little. As long as you're using the latest version of xEdit, it will prevent you (theoretically) from doing it if it will break something.

      That said this is pretty new info to me too, and it's possible there are gaps in xEdit's safeguard (it's still a fairly new development). YMMV and all that :)
    4. novastark
      novastark
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      Got it, well, it seems to have worked. I'll let you know if I come across any problems with it.
    5. Rusey
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      Great, please do :) Happy gaming!
  3. ThatSpartacusGuy
    ThatSpartacusGuy
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    Do we load this after your Ashbound mod's plugin?
    1. Rusey
      Rusey
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      No conflicts so it totally doesn't matter :)
    2. ThatSpartacusGuy
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      Ok, thank you Rusey.
  4. vega2themaxx
    vega2themaxx
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    Can't seem to figure this one out https://imgur.com/a/kE5t5Qh
    DLC2FXAmbAshBlowing01 is the object in question and I was unable to find a nif in my mod list replacing this mesh. When I disable BDA it goes away. Any ideas appreciated I am now grooming through all of my Solthsteim textures hoping to find it.
    1. Rusey
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      Hmm, you talking about the stretching on the basalt columns? Need to know exactly what's going on. I can't say I've seen that in my game but I might have just not noticed :)
    2. vega2themaxx
      vega2themaxx
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      Yep the stretching I tried disabling all of my textures and the stretching changed form/location but was still present in some way. Only other thing I can think of is maybe there is a nif file packed away in one of my mod's BSA files although I am seeing no overwrites in SSEEdit :/ (with 1400+mods/retextures it might take a while)

      Edit: Finally narrowed it down. Majestic mountains seems to be the culprit. Now I just have to figure out how to fix it :P
  5. yzerman19
    yzerman19
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    This sounds interesting...I might try it out in a year or two...when I finally get tired of Fallout 4.
    1. Rusey
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      I've been wanting to get back into Fallout 4 myself! Great game. :)
  6. alt3rn1ty
    alt3rn1ty
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    Requirements:

    Skyrim
    Dragonborn DLC
    Better Dynamic Snow

    So not Skyrim SE ?
    I presume thats a typo, and we are on the correct nexus mod site ..
    Then why the need for Dragonborn DLC which comes as part of Skyrim SE so is not an additional requirement in this games case.
    And is there an SE specific version of BDS ?, any links ?
    1. Rusey
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      Original description follows:


      As I said, description is pretty much copypasta'd from the old one. The requirements dropdown does already link to the SE version of BDS.
  7. LupusHegemonia
    LupusHegemonia
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    Double posting here, since your mods are relevant each other:

    I've checked the pics (I already installed it, didn't test it yet) and I think you should add FAR MORE ASHES on the objects. I see the ashes on the buildings' top and they are few. As far as I remember (since I HATE this DLC, I played once and didn't finished it), the land has STRONG SAND/ASH storms, therefore you should have added A LOT MORE ash elements on the objects.
  8. insaneplumber
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    What is the reason for Better Dynamic Ash to have Better Dynamic Snow.esp as Master ?
    I'm asking because a quick preview of Better Dynamic Ash.esp in xEdit excludes such a "need".
    1. Rusey
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      The original mod listed it as a requirement -- possibly because of assets used that weren't directly referenced. There isn't a hard need for it as far as I can tell, I'm just following the original mod author's wishes :)
    2. insaneplumber
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      No problem.
      This can be easily cured with xEdit.

      Regards.
  9. clown503
    clown503
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    Thank you very much, I was hoping you'd make this It's great Solstheim is finally getting some love!
    1. Rusey
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      Glad to see some fellow Solstheim fans emerging :D Enjoy.
  10. 999-jay-999
    999-jay-999
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    Hi there,

    So to get this right, This does the same for Ash that Better Dynamic Snow shader did for snow ?
    1. Rusey
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      Yep! No more tan paint :)
    2. 999-jay-999
      999-jay-999
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      Thanks.
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