Skyrim Special Edition

What kind of mods doesn't work with Inigo (7 comments)

  1. RetroCh1cken
    RetroCh1cken
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    I've installed Inigo and I'm 90% sure it's one of my mods causing a conflict but I have 200 mods so it's quite hard to find the mod/mods causing the conflict, so what kind of mods could cause this conflict? So I know the type of gameplaying changing mods I have to disable without spending 4 days reinstalling everything.
    1. shawntheguitarist
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      Your post doesn't mention any specific things that are occurring. You just say he "doesn't work". What, specifically, isn't working? Step through how you are interacting with Inigo and how he reacts. Also, please delete the duplicate post you made asking the same question twice.
    2. RetroCh1cken
      RetroCh1cken
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      Well I mean just what could create a conflict with Inigo in general, the problem I do have tho is that Inigo seems like he just doesn't exist in my game, he is no where to be found in his cell, neither is his cell ''deco''
    3. shawntheguitarist
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      That sounds like an installation problem, not a conflict. Make sure all files are extracted where they need to go and that Inigo's plugin is active in whatever mod manager program you use.

      At the moment, the only mods known to have specific conflicts with Inigo are mentioned on the mod description page. "Caranthir Tower" edits Snowpoint Beacon which is the location of one of Inigo's quests, but there's a patch available on that mod's page. "Visible Favorited Gear" affects followers in general and can lead to them holding their weapons but never using them. Follower management mods (such as AFT and EFF) and other mods that give followers special features can mess with Inigo's special features if you try to use those mods' features on Inigo directly (usually you will be given options to exclude followers from them or to just not choose dialog options or spells from those mods on Inigo), but they can otherwise be run just fine alongside Inigo as long as you don't try to use them on Inigo specifically. The same goes for other custom followers in general.

      However, none of those will keep Inigo from showing up at all. I'd bet by left and middle nut that you just don't have him installed or activated properly.
    4. RetroCh1cken
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      Huh, somehow it actually worked reinstalling it, the first time I installed Inigo was via Nexus Mod Manager but this made the game crash. I then tried installing it manually, this stopped the crashes but seems like it made the mod inactive, I retried installing it via Nexus and this time it somehow worked! Well anyway thanks a ton.
    5. deleted58959946
      deleted58959946
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      Hi! On the topic of compatibility, I was wondering if anyone knows whether Indigo works with Bruma. As in, will he be able to go there with me? Sorry in advanced if this is already explained somewhere
    6. shawntheguitarist
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      Yes, as far as I know there aren't any NPC restrictions at all for who is allowed to enter the Bruma worldspace. Any character, as long as they are following you, will travel with you to Bruma. You could even bring non-followers like Delphine, Esbern, etc. with you if you start their quests but cross the border with them before completing the quests.