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Truthsnark

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Truthsnark

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About this mod

Base Object Swapper files to move the vanilla beehives and vacant beehives so they align with the Nature of the Wild Lands tree meshes.

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Floating beehives have been bothering me since installing Nature of the Wild Lands so I decided to fix it for my game and I'm sharing it here in case anyone else is interested. 

There are several different files on offer, as I broke the beehives up by tree type in case folks are using a mix of different tree mods. The vast majority of beehives are on Pine-type trees, with one or two each on Reach trees, TundraDriftwood trees, Pine Shrubs, and Aspen trees. Download and install the files you need to fix your Nature of the Wild Lands beehives.

Requirements
This mod requires Base Object Swapper.


What beehives are fixed?
All vanilla beehives and vacant beehives that are supposed to be attached to a tree. There are several which hang from cave roofs or structures that needed no adjustments. Mod-added beehives will not be adjusted by this mod and would require their own BOS file patch.

Will you do other tree mods too?
Maybe! Some of them might not need adjustment if they are close in size and shape to vanilla trees. If you use a different tree mod and you have floating vanilla beehives, let me know in the comments which tree type they are floating on and which mod. Check the stickied post for additional tree mods that are done.

My tree replacer uses a blank mesh for TundraDriftwood01 trees, which leaves beehives floating in mid-air.
I've included a file for folks who have a tree replacer that fully removes the TundraDriftWood trees - there are only two affected beehives and the BOS file will set them to disabled so they won't show up in your game.

I installed a file and I still have floating beehives!
I tested all files on a new game and all of the beehives moved to the appropriate places. If you still see floating beehives, make sure it's installed correctly, and you're not getting an error in your BOS error log, or you don't have another BOS file or mod touching beehives (texture and/or model replacers without a .esp are fine). Also, if you have a mod that changes the treescale or have manually changed treescales, the beehives will no longer align. If you are installing this on an existing game, BOS should theoretically still work as these are all temporary references, but in testing it was a little hit or miss on one or two of them for reasons I could not decipher. Ultimately all moved to correct positions, however.

Can I combine the BOS files I need into one file for my game?
Sure can!

Thanks
Thank you to Cizzy for being my beta tester!