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gh0stwizard

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27 comments

  1. gh0stwizard
    gh0stwizard
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    This is a port of classic Realistic Regeneration mod. Porting to Skyrim SE was took a lot of time. I have rewritten almost everything. So, probably, the mod contains some bugs.

    Please, report about any bugs you found.
    As always, I am open to hear your suggestions and ideas.

    Thank you!
  2. darroughgt
    darroughgt
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    Hey, its not showing up in mcm for me, got any clues?
    1. gh0stwizard
      gh0stwizard
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      Hi,
      Check that SKSE is working as intended, than try to reinstall the mod. Also, if there are no issues with SKSE than do as written in the instruction: call MCM menu, ESC -> MOD MANAGER -> TAB -> TAB, wait 5-10 seconds, check out MCM menu again.
  3. darroughgt
    darroughgt
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    Ah, nice. This overides enchantments right? Cause my chaaracters got a regen buff that I cant seem to find the source of, and kind of clashes with the mod I got that gets rid of magicka regen when using the atronach stone.
    1. gh0stwizard
      gh0stwizard
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      Hi,
      The mod is overriding Stone effects, but not enchantments. As I recall Atronach Stone by default (I mean, in the vanilla game) disables the magicka regeneration completely, instead of it, you must replenish your magicka by absorbing spells.
    2. darroughgt
      darroughgt
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      No, only by around 50% regen I think, hence why I needed the mod. Doesnt effect enchantments huh? Ah well, looks like a good mod anyway.
  4. Pwnetheus
    Pwnetheus
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    Mod works perfectly, but every time I load the game it spams the top left corner of my screen with all the regen values that I've set. Any way to stop this from happening?
  5. Banzai07
    Banzai07
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    Hello thank you for your mod.

    I'm sorry english is not my native language and I have so much troubles to understand how it works. There are a lot of parameters and options in MCM but I'm not sure about what to use. I tried to max out every lines with stamina but it doesn't work as expected.

    I would like to get a stamina regen like in dark souls (example here : https://www.youtube.com/watch?v=_73G3suLkko), 45 stamina points per sec, it's very fast. It means, in dark souls you need only 6 -8 sec to get full stamina, but in Skyrim I have to wait more than 40 sec to get full stamina

    So I need some help please, what numbers should I edit to get the same stamina regen like in Dark Souls (in and out of combat) ?
    1. gh0stwizard
      gh0stwizard
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      Hi,

      I understood your english perfectly. Open "Courage & Fatigue" tab -> Click on "Click to switch" to switch for Combat, then check Stamina below and set the "Value" as you wish. This will boost your stamina regen. Numbers here are in Points per Second. There is no option to boost outside of a combat in the same manner.

      Note that settings outside of "Courage & Fatigue" are working more precisely than Courage & Fatigue. These settings will never give you fast regeneration rate -- this is done by the game engine.

      Plus, you have to set Combat Multiplier to 1.0: "Combat" -> Stamina = "User defined" -> Value = 1.0.

      To understand this mod I recommend you start from the beginning and enable options one by one, in meantime you must discover results. You may choose to test purpose stamina or magick. All three attributes are working in the same manner. And there is Help inside MCM menu, read it. It is not big, but explains basics.

      Feel free to ask any questions. Thank you.
    2. Giirbot
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      you f***ing mad lad, im doing the same thing. dark souls combat is the best combat
  6. dek55
    dek55
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    Anyone experiencing constant, slow health drain for no reason?
    (no negative values in active effects)
  7. ifassmmlog
    ifassmmlog
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    Any way to increase the normal stamina regen rate (under standing and sitting)? Its seems like the vanilla regen rate is as high as the slider goes.
  8. george3x
    george3x
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    This mod is almost perfect to me and congratulations for the good job!
    But I have a issue... is there anyway to make this mod not affect the FoodRestoreStaminaDuration/[FoodRestoreMagickaDuration] effects?
    I'm using a mod made by myself that potions regenerate X amount stamina/magicka per second, and this mod completely null my mod even using LOOT....
    Thanks in advance.
    1. gh0stwizard
      gh0stwizard
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      Hi,
      Place your mod after this one with the correct values in a mod manager and all will be ok. And don't forget to disable food related options in this mod in the game.
      FYI look at SSEEdit tool (originally TES5Edit). With it and a lit bit experience you may create such a mod with in a few minutes.
  9. DJPrichard
    DJPrichard
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    Shouldn't this include all changes from Unofficial Patch? Simply looking at SSEdit it GreybeardsAbFus (magic effect) is missing MagicHatMarker [STAT:000435A5].
  10. TeamFastFood
    TeamFastFood
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    For some reason, werewolf regen does not work for me. It does not regen even though I set it to 3/s rate. Aside from that, this is an awesome mod and will be kept in my mods list till kingdom come.

    Edit: I have Moonlight Tales. Does that affect the values?
    1. gh0stwizard
      gh0stwizard
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      Hi,
      Thanks for feedback. I will checkout why the mod is not working within next days.

      >I have Moonlight Tales. Does that affect the values?
      I don't know, never used it.
  11. HadToRegister
    HadToRegister
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    Excellent, how did this mod slip past me?
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