About this mod
Break containers open by smashing them to bits and watch as the pieces go flying and the loot comes spilling out. A standalone addition to my Destructible Skyrim - Breakable Objects mod.
- Permissions and credits
- Donations
Click here for the base Destructible Skyrim mod
Settings Menu
A new spell will be added to the player upon loading the game which allows you to bring up a menu to adjust settings for Destructible Skyrim. Here is an overview of the settings:
Enable/Disable Recieve Bounty - If you break something inside an owned property, shop or tavern then you will get a bounty by default if seen. This turns off that feature so you don't get in trouble for breaking stuff.
Enable/Disable Container Drop Items - By default containers you break will spill out their contents onto the ground but instead you can have the container just drop a satchel with all the items inside by disabling this.
Set Item Drop Limit - Suppose you put 1000 cabbages in a barrel. This will set how many of those items will actually be visibly dropped on breaking. Up to 10 will be shown by default and after this number they will be stacked together as one item. Lower this number for slower computers and less clutter. You can experiment with increasing but I wouldn't recommend going too high.
Set Object Reset Timer - This is how many hours it takes for an object to reset to its default undamaged state when broken. By default this is set to 24 hours. If you want objects to stay broken for a long time or you have a slower computer then you can change this.
Remove Spell - Removes this settings menu spell should you feel the need.
FAQ:
Is this mod script heavy?
No. This mod primarily uses the destruction system that is already built into Skyrim and uses new destruction meshes that have physics enabled inside the model file (.nif).
Will this mod affect game performance?
On lower end computers with excessive breakage there may be an fps drop around a lot of broken items. This is due to the physics calculations and the added polys from the broken object meshes.
An object floats when I break X
Many objects in Skyrim are static meaning they aren't set to move. I have enabled havok physics on some objects but more will be added later.