It seems the UHDFE patch included in the download isn't included in the FOMOD installer. I figure from the rest of the FOMOD that it isn't for the Fireplaces Add-On, but I'm not sure if I should use it.
(Sorry I'm poking in the guts of your mods; I'm going through my entire LO and tweaking FOMOD installers to have BAIN folder structure, because I'm Like That.)
ENB light wants embers HD installed for some of the additional effects, will the newer XD version of the mod do what HD would have done for ENB light before?
Dear mindfluxs Nice to meet you here too. A user of "Divine Embers HD", a port of Embers HD for Xone, requested a patch to use Divine Embers HD together with a MOD that renovates an inn called "Modified Inns City And Town". I would appreciate it if mindfluxs, the creator of "Embers HD", the original version of "Divine Embers HD", would give me permission to "create patches for Xone and upload them to Bethesda.net".
Contents of the patch I create Some of the renovated inns in "Modefied Inns City And Town" have had their fire pits reoriented, resulting in "FireplaceWood01Burning" floating in the air. Create a patch to change the direction and position of the firewood so that "Burning Wood (FireplaceWood01Burning)" fits in the fire pit. There are no changes or modifications to Embers HD (Divine Embers HD) other than changing the coordinates of "FireplaceWood01Burning".
Inns where the coordinates of “Burning Wood (FireplaceWood01Burning)” have been adjusted (2 locations)
Ivarstead: Vilemyr Inn Winterhold: The Frozen Hearth
Inns other than the above two locations do not have burning firewood floating, so there are no changes or corrections in this patch. Thank you for your continued support.
We released a patch the other day. I asked the person who requested the patch creation to confirm that it works. The result was that it worked without any problems. The person who requested the patch creation was very happy. Please allow me to express my gratitude once again. Thank you very much for allowing me to create a patch.
Does anyone know why when I'm near a giant campsite with a big campfire, my FPS drops?
It's only on large campfires, I tried to disable it via command, but I have to "disable" about 50 things (even when I disable smoke and fire completely, it still causes frame drops)
I have to insist on "something" invisible inside the campfire until the frame drops disappear.
I have a very odd bug show up that I don't know what could cause it. I use this mod along with Realistic Fireplaces SE and I have used both for month with no issue. But then yesterday when I go to Heljarchen Hall, I noticed that the fireplace has no wood or fire in it. There is grey ash on the floor. I checked at WIndstad Manor and the fireplaces is fine. Has anyone seen this? I have been unable to find an example of this on the internet. I have waited 12 in-game days at the Inn in RIverdood hoping that Heljarchen Hall would reset and the missing logs and fire would return but nope. I have tried uninstalling both mods to see if the logs returned and again, no change. Its as if they have been disabled.
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It has been so long that I don't quite remember either but chances are it's meant to be used without the Fireplaces Add-On like you predicted.
(Sorry I'm poking in the guts of your mods; I'm going through my entire LO and tweaking FOMOD installers to have BAIN folder structure, because I'm Like That.)
Nice to meet you here too. A user of "Divine Embers HD", a port of Embers HD for Xone, requested a patch to use Divine Embers HD together with a MOD that renovates an inn called "Modified Inns City And Town".
I would appreciate it if mindfluxs, the creator of "Embers HD", the original version of "Divine Embers HD", would give me permission to "create patches for Xone and upload them to Bethesda.net".
Contents of the patch I create
Some of the renovated inns in "Modefied Inns City And Town" have had their fire pits reoriented, resulting in "FireplaceWood01Burning" floating in the air.
Create a patch to change the direction and position of the firewood so that "Burning Wood (FireplaceWood01Burning)" fits in the fire pit.
There are no changes or modifications to Embers HD (Divine Embers HD) other than changing the coordinates of "FireplaceWood01Burning".
Inns where the coordinates of “Burning Wood (FireplaceWood01Burning)” have been adjusted (2 locations)
Ivarstead: Vilemyr Inn
Winterhold: The Frozen Hearth
Inns other than the above two locations do not have burning firewood floating, so there are no changes or corrections in this patch.
Thank you for your continued support.
Thank you very much.
Thank you for allowing me to create patches for Xone and upload them to Bethesda.net. Thank you very much from my heart.
Thank you for your continued support.
I asked the person who requested the patch creation to confirm that it works. The result was that it worked without any problems.
The person who requested the patch creation was very happy.
Please allow me to express my gratitude once again. Thank you very much for allowing me to create a patch.
It's only on large campfires, I tried to disable it via command, but I have to "disable" about 50 things (even when I disable smoke and fire completely, it still causes frame drops)
I have to insist on "something" invisible inside the campfire until the frame drops disappear.
HELP!! 😪
Edit: The problem was Dynamic Fires 💀
Is there a seperate mod for the missing textures of the anvil and the wall torches or is it a compatiblity patch thing, im using it along with lux.
The anvils are ok now just downloaded a mod for it but my wall sconches still have missing textures, any leads on what the problem can be?