Me too! Hahaha. When I saw "incompatible with Solstheim Lighthouse" on their mod page, I had to pause and reevaluate my life. I picked the lighthouse and never looked back.
If you read a posts down I believe you'll realize they're incompatible because Quaint Raven Rock included this lighthouse... Did I read that correctly?
In the vide review of this , there is a guard npc, because you get teleported to the roof section once thru the door, it mightten've3 been deemed to have an npc light house keeper of sorts, But there is a mod That adds an insterior to this, not sure if that authors mod adds a light house keeper or not ...
it doesn't modify any existing NPCs. it adds one new NPC record based on the raven rock guard template. so if you have a mod that changes the base raven rock guard NPC record (e.g. know your enemy) then the new lighthouse keeper will have those changes.
i tested it and dynamic lod does work fine with these objects, but you can't prepackage it in a mod. the only option would be to include static lod but static object lod does nothing if you don't use a mesh with less polygons and smaller textures. but this mesh is already pretty low poly and it uses whatever textures you have installed. makes more sense to just flag it "is full LOD," and users who want to dynamically hide it will want to use dyndolod anyway, not least for the occlusion which will save you way more fps than hiding this one lighthouse mesh in a pretty small worldspace. solstheim also has less missing occlusion data in the vanilla masters than tamriel does
would it make sense to add an ENB particle light emitter to the mesh? it seems weird since i've never seen anyone do it with something so big and high up, but it's a lighthouse so i feel like it should cast some pretty strong shadows
Q: "Did you know that the length from your wrist to the fold of your elbow is how long your feet are?" A: Yep! Pretty weird, man.
Me: He's making this up. Gotta be. Also me: *tries it anyway* Also also me: *mind blown*
And on that note, downloading this mod for my newest playthrough. Been two years since I've been in Skyrim, but if I remember Solstheim correctly, this will be a great fit.
68 comments
Changelog:
- Improved mesh (better shape/corners, seamless UV unwrapping)
- ESL version
- Optional HD Raven Rock brick texture replacer
Is that intentional?
Your download history says you haven't downloaded this mod.
Thank you so much for all of your work, really - from Stros M'Kai to Solstheim ^^
And thank you for making ESL!
A: Yep! Pretty weird, man.
Me: He's making this up. Gotta be.
Also me: *tries it anyway*
Also also me: *mind blown*
And on that note, downloading this mod for my newest playthrough. Been two years since I've been in Skyrim, but if I remember Solstheim correctly, this will be a great fit.