This will simply remove the spinning around dance animation that they do before dying they will now just ragdoll when killed. Works for kills and dying from a high fall. It will not affect killmoves.
Includes the Removal of certain creature death pause animations
Requirements
This mod does not have any known dependencies other than the base game.
OPTIONAL for the "Unarmed Kineticist" ability to be more consistent.
Permissions and credits
Credits and distribution permission
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Author notes
No need for my permission if you want to translate
File credits
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Removed certain creature death pause animations which cause them to lose all momentum, animation snap upon dying, and have no physical push based on your attacks. Includes dragons, falmer, riekling, wolf, spider, giant, horker, bear and spriggan. The generic standing non-killmove dragon death animation is removed.
*Version 1.3* -Removed death pause animation for horkers and bears -Renamed merged plugin
*Version 1.2* -Removed death animations for the following Wolf Spider Giant Spriggan
====================================================================== HOW TO INSTALL ====================================================================== Can be installed using NMM or other mod managers ------------------------------
extract the .esp file into: ...\Steam\steamapps\common\Skyrim Special Edition\data
-Open the Skyrim launcher or NMM -Click on data files -Check the box for the files from this mod.