Skyrim Special Edition
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Dylan James

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DylanJames

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About this mod

Implementation of fake "subsurface scattering" effect shaders to simulate skin transparency and improve visuals. Does not require ENB or SKSE64. Lightweight, no scripts (although the Modern Brawl Bug Fix is included).

Requirements
Permissions and credits
Changelogs
USE COMMUNITY SHADERS INSTEAD OF THIS!
THANK YOU, DOODLUM! DOWNLOAD IT HERE.




RECOMMENDATIONS
Community Shaders 
Obsidian Weathers and Seasons





DESCRIPTION

Subsurface Scattering is the effect of light coming in direct contact and interacting with a translucent material or surface and "scattering" at an endpoint. The result of this effect when light interacts with skin is, in most scenarios, a pink-ish translucent effect (hold your hand up to any light and you'll see).

In Classic Skyrim, this effect had been produced through ENB. In Fallout 4, Bethesda introduced proper SSS controlled through material files. And unfortunately, in Skyrim Special Edition, we are without this any form of skin SSS. Thankfully, we can achieve a similar effect with this cheap hack.

INSTALLATION
     ■  Download this mod, Subsurface Scattering Shaders for Skins.
     ■  Ensure that no files are overwriting any files in interface\translations\.

There are no "hard" requirements and you do not need SKSE64. However, Community Shaders is recommended.
Because NPC Actor detection is done through a cloaking effect, Modern Brawl Bug Fix has been included with the mod.

COMPATIBILITY

Wet and Cold
Wet and Cold has a feature to let snow and ash build up on your character model.
These effects are EffectShaders and will not be compatible with the shader.
However, Wet and Cold's dripping water effect should be fully compatible.

Use the console commands startquest/stopquest ioriSSSQuest for debug purposes.
However, it may take several minutes for the effect to be removed from NPCs.

SPECIAL THANKS

DavidJCobb, for guidance and Cobb Rim Lighting.
mindflux, for gradient texture.
EnaiSiaion, for Modern Brawl Bug Fix.