About this mod
This mod replaces the existing GenPullChain and NorPullChains with fully interactive VR-specific variations, introducing real physics-based interactions. Utilizing Havok hinge constraints and HIGGS API hooks, players can physically grab, pull, and feel the resistance of chains as they activate hidden mechanisms, doors, and traps.
- Requirements
- Permissions and credits
- Changelogs
experience true immersion as chains react naturally to your grip, moving with weight and force. Whether you're unlocking a dungeon gate or triggering a deadly trapdoor, every interaction feels more dynamic and realistic.
Enhance your VR adventure with true-to-life pull chain mechanics, adding new level of depth and realism to skyrim VR
ALSO CHECK OUT: Interactive Pullchains VR - Better Audio
What does the mod do?
This mod adds chains with physics and collisions, that interact with the player/environment.

Through the use of Base object swapper, the player also has the ability to chose the height of the pull chains and even change their scale. This also removes the activate text prompt and button icon, forcing the player to pull the chain to activate it.
How does the mod work?
In order for the mod to work, the player must download base object swapper and HIGGS as a main req. Make sure you get the latest version of HIGGS.
When the player grabs a pullchain (either Nord or general) and yanks down the chain will activate and open the linked door or reference.

It is important to note that the player must yank down when grabbing the chain to activate it, simply grabbing it will not be enough. The vanilla activation prompt has been removed.
How to install
Install via your preferred mod manager and follow the usual process. Make sure any mod editing chain meshes is loaded before my mod. Simples
Special Credits!
Anonymous Modder: This mod would not have been possible without a modder who wants to be anonymous for now, they provided key insights with some of the nifs they were working on which were combined with some of my own concepts and implementations. He is working on some very cool stuff and look forward to seeing his first few releases. Be on the lookout for some of their upcoming work!
Hose: For early testing and videos for the nexus page
Shizof: For helping me improve some of the features as well as providing support and troubleshooting.
Brumbek: For their open perms on textures and some of the mantle meshes used in this mod
NikNak - For helping me brainstorm
QA
Q: Can I use this on an existing save?
A: Yes you can
Q: Will you make mesh variations and new textures?
A: No
Q: When can we expect levers etc?
A: There is someone working on these.
Q: Can I change the height of the pull-chains?
A: Yes, use the dist ini file in the mods folder and use bos nexus page for details on use.