About this mod
Small fetch quest to gain access to a new useful merchant in solitude for endgame alchemy ingredients.
- Permissions and credits
- Now voiced, thanks to chrisredfield2012 who provided ready to use voicefiles.
To get started:
- Be at least level 80 in Alchemy: Make sure you’ve reached this level to unlock the quest.
- Speak to Angeline in Solitude: A new dialogue option will appear if you meet the requirements.
Don’t expect a Dostoevsky-level storyline—this is more of a friendly excuse to save time and skip the grind! As an alchemist, there comes a point where you just want the right potion and ingredients without fast-traveling to every town. This mod adds a new merchant with a wide selection of rare and expensive ingredients to make your life easier.
To unlock the vendor, you’ll need to retrieve a note from a hidden underground location and deliver it to "roxjon" the merchant. That’s it! Simple and not a full-blown cheat.
What does this mod add or change?
- A bedroll in Vittoria Vici’s stall at the Solitude docks.
- A dialogue option with Angeline to start the quest.
- A chest hidden under the stall for the merchant.
- A note placed in a lab for you to find.
- A new merchant called "roxjon"
- Reload your game at least once: This ensures the mod works properly during your playthrough.
- Note availability: The note won’t appear until the quest has officially started, so don’t worry if you can’t find it right away.
Should be part of a series of small quest based around skill level