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A Replacer version has been added to the FOMOD. This version does not modify Skyrim’s potion values, but as a trade-off, crafted potions will use the health potion model
An option for potions to be 30% larger has been added to the FOMOD.
ENB Light options have been added to the FOMOD.
Texture Size options have been added to the FOMOD.
Version 1.1.1
Fixed Magicka Potion Displaying a diferent scale on Inventory
Version 1.1
added Crafted potion as a grey flask labeled as Brewed
Added Optional files for Enb Light
Fixed an issue with potion collisions where, upon entering a cell with pre-placed potions, they would not have ragdoll physics until looted and dropped
Added an .esl file to support crafted potion changes
Unified Potions replaces Skyrim’s varied potion models with Six consistent designs, ensuring all potions of the same type (health, magicka, stamina, etc.) share a uniform appearance.
No .esp file required, esp flagged as light / .Esl
2k/1k Textures
Six unified models for all potion variants.
Retains vanilla potion effects and functionality.
Future Plans:
Create a specific texture for crafted potions—this would require an .esp/.esl file (if anyone knows how to do this without needing an .esp/.esl, I’d really appreciate it; if not, oh well, no big deal).
An optional version with ENB glow—it’s not immersive, but it’ll help you spot them in dark areas i guess lol. I don’t know how to do this, but how hard could it be?
Credits:
Special thanks to Hexxagone for the inspiration and request.