About this mod
Script with MCM to disable sprinting when speed is below a certain threshold.
- Requirements
- Permissions and credits
It always annoyed me that i could still sprint and my character would look like they were going full tilt despite going nowhere.
This is a simple papyrus script that activates on sprint button press, checks how fast you are, and if its below what you set in the mcm, sprint will be disabled.
For MCM Values: 0 = always can sprint 100 = never sprint
SkyUI is required for main mod.
You may need to add the following to the bottom of your Skyrim.ini in "My Games" folder:
[Controls]
fSprintStopThreshold=0.5
Haven't tested what happens if you don't.
Small Bug with both water patches: For some reason the magic effect is activating when on land and causing the player to move back slightly even not having entered water. This code is what causes the sprint to stop. Once I figure out what is causing it I'll fix. Shouldn't be game breaking but for now if you find it annoying just don't use sink or swim patch or use the old wade in water patch version.
Wade In Water Redone Patch available prevents sprinting in water and stops your sprint when you enter the water. (Requires Main File)
Requires: Wade In Water Redone
Sink Or Swim Patch Only stops sprint when in water, Sink or Swim is compatible with the main file as it edits speedmult normally.
Requires: Sink Or Swim so you should probably also get NG but this won't overwrite NG files.