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If like me you don't like seeing the vampires in your game from a mile off because of their head light eyes, then this is for you. This is a simple xedit script that requires sseedit and will remove the emissive glow from the eyes of any head meshes that are in the designated folder.
Just create a folder called 'Bob' inside your meshes folder in the Data directory of your game (create a meshes folder if it isn't there) and then copy all of the head mesh files that you want to process into that. Load up xedit without any plugins loaded and then right click to select 'Apply script'. Find this script in the list and then run it. That's it, no more glowing eyes. Put the original meshes somewhere safe just in case of any issues and then put all of the processed meshes in the 'Bob' folder back into whatever mod you took them from.
Of course, if you open the script in a text editor you can change the file path that it searches to whatever you want instead of 'Bob'.