Skyrim Special Edition

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Created by

Garrus the Lone Wolf - ported to SSE by Hilli1

Uploaded by

Hilli1

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About this mod

This mod adds in summary 43 new axes to the game, originally made by Garrus the Lone Wolf. English and German version available.

Requirements
Permissions and credits
Changelogs
Garrus's Axes


First:

This is a port of five different mods to Skyrim Special Edition based on the work of Garrus the Lone Wolf with permission from the original author.

Original Mods:
Crescent Axe
Shepherd's Axe
Spike Axe
The Axe of Hakon
War Leader's Axe

Version 3.0:
Added Dain's Axe (plus Hammer and Halberd)


Note: I don't accept any kind of donations. Furthermore I will not take part on the mod authors donation system in any way. Any earned donation points for all
my ported mods go to the original mod authors to 100 percent. When you feel you should donate, please give some money to the animal shelter next to you.
Of course you can donate the original author when you find a donate-button on the original page. Let modding be free. Forever.



Description:

This mod is a merged version of the mods named above and adds in summary 43 new items to the game.
Most axes come in one-handed and two-handed versions.

This mod is completely standalone. No other items of the original game will be overwritten.

The meshes are optimized with Nif-Optimizer. Textures in 2K. For some items 4K versions are optional available.

All axes can be crafted and tempered. Compared to the original mod I adjusted the receipts and added the missed ones. Some weapons I renamed a bit.

For crafting you will need the crafting perk's: STEEL, ORCISH (for the Orcish variants of the War Leader's Axe) and Dwarven (for the Dain's Axes)

There are Dawnguard versions of the Crescent Axe. The Dawnguard Crescent Battle Axes comes with the Rune Hammer Spell. Bashing places a rune on a nearby surface. The rune explodes for 50 points of fire damage when enemies come in contact. The Dawnguars Crescent War Axes have the enchantement "Dawnguard Extra Damage", which does extra damage against vampires.

There are two versions available:

Crafting-Only-Version:   
The items are not added to levelled lists and obtainable via crafting only.

Levelled-Lists-Version:
The items are added to levelled lists. You can find them in the world. Some axes are used by bandits, stormclocks, townsfolk or orcs. You have a chance to buy all of the axes from merchants. Most axes (not all) are available after reaching level 4. IMPORTANT: Don't forget to make a Bashed Patch if you use the levelled-lists version.
If you need help making a Bashed Patch look here: Wrye Bash Installation and Bash Patch Tutorial or S.T.E.P. Project Wiki - Bashed Patch.

The mod comes with a FOMOD-installer. You can choose:
- BSA or Loose Files
- 2K or 4K Textures
- Levelled lists support or not
- English or German language


As of Version 2.0 you can use any version of Hakon's axe and Shepherd's axe to chop wood on wood chopping block, but in animation is still shown vanilla woodcutter's axe. Have fun chopping away the daily troubles of an adventurer.


The esp is cleaned, hand-polished and checked for errors in TES5Edit.



Item-ID's:

Spoiler:  
Show

Ancient Crescent Battleaxe - XX000D66
Ancient Crescent Battleaxe (smaller) - XX00D97D
Ancient Crescent Waraxe - XX00D971
Ancient Dawnguard Crescent Battleaxe - XX00620B
Ancient Dawnguard Crescent Battleaxe (smaller) - XX00D97E
Ancient Dawnguard Crescent Waraxe - XX0620A
Crescent Battleaxe - XX00D8E2
Crescent Waraxe - XX00D8E1
Dawnguard Crescent Battleaxe - XX00D8E4
Dawnguard Crescent Waraxe - XX00D8E3

Hakon's Axe (birch wood) - XX000DA1
Hakon's Axe (birch wood, wrapped) - XX000DA2
Hakon's Axe (birch wood, wrapped, studded) - XX000DA3
Hakon's Axe (birch wood, studded) - XX000DA4
Hakon's Axe (cherry wood) - XX000DA5
Hakon's Axe (cherry wood, studded) - XX000DA6
Hakon's Axe (cherry wood, wrapped) - XX000DA7
Hakon's Axe (cherry wood, wrapped, studded) - XX000DA8
Hakon's Axe (dark oak wood, long shaft) - XX000DA9
Hakon's Axe (dark oak wood, long shaft, studded) - XX000DB0
Hakon's Axe (dark oak wood, long shaft, wrapped) - XX000DB1
Hakon's Axe  (dark oak wood, long shaft, studded, wrapped= - XX000DB2

Shepherd's Axe - XX000D65
Shepherd's Axe (dark wood) - XX002DBB
Shepherd's Axe (plain) - XX003328
Shepherd's Axe (dark wood, plain) - XX00332E
Shepherd's Greataxe - XX000D64
Shepherd's Greataxe (dark wood) - XX002DBC
Shepherd's Greataxe (plain) - XX003329
Shepherd's Greataxe (dark wood, plain) - XX00332F

Spike Battleaxe - XX00182C
Spike Waraxe - XX00D968

War Leader's Orcish Battleaxe - XX0022ED
War Leader's Orcish Battleaxe (short shaft) - XX00434D
War Leader's Orcish War Axe - XX00D974
War Leader's Steel Battleaxe - XX002852
War Leader's Steel Battleaxe (short shaft) - XX00434E
War Leader's Steel War Axe - XX00D973

Dain's Waraxe - XX00DA0E
Dain's Battleaxe - XX00DA0D
Dain's Mace - XX00DA06
Dain's Warhammer - XX00DA07
Dain's Halberd - XX001833


How to install ?

Use Mod Organizer 2 (recommended) or Nexus Mod Manager and choose your options from the FOMOD-installer.

Wrye Bash does not support FOMOD-installers. As a WB user you will probably know how to handle FOMOD's.
One possibility that I know is to use MO2 or NMM to pick your poison and repack the result as 7zip-file. After that you can install the new created archive in WB.

If using manual installation (not recommended) unpack the archive somewhere and choose one of the 2 core folders, one of the 4 texture folders and one of the 4 ESP's.
Then put the content of the three choosen folders in your data-folder.


Requirements:


Skyrim Special Edition


Known Issues:

none so far


Mods used in pictures:

Armor's:
Katarina Armor (used with Spike Axe)
Barbarian Explorer (Revised) (moon-variant used with War Leaders Steel Axes and glass-variant used with  Shepherd's Axes)
Ghorzas Armory (used with Crescent Axes)
Armored Skirts (used with Hakon's Axes)
Ebony Valkyrie Armor (used with Dain's Axes)

The female character presets are taken from Shiva's Beautiful Presets



FAQ:

Q: Is the mod compatible with ... ?
A: The mod adds new items only. No original assets of skyrim are affected. The mod should be compatible with everything.

Q: Are these weapons added to leveled lists?
A: You can choose an option with levelled lists support.

Q: Does this mod use scripts?
A: No.

Q: Can I savely merge the mod with others?
A: Yes. If you want to merge this mod, please use the loose-files version. Alternatively you have to unpack the bsa-files by yourself.

Q: Can you port the mod for XB1 ?
A: No.

Q: I found a bug.
A: You can report it in the bugs section of this page. I will try to fix asap.

Q: Are the weapons lore-friendly ?
A: Yes.



Credits:

Bethesda (of course)
Garrus the Lone Wolf for his axe-mods
ousnius for SSE Nif Optimizer