A small mod that implements new assets to change the base game's 'Bound Bow' models.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit to KhrysINXS for their work on the nif files.
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Changelogs
Version 0.7
Added a new "Squished" option for the user to decide on. This option aims to reduce an obstructive part of the mesh, which I found would block view of the target in my crosshair.
Version 0.6
Thought I had fixed the corrupted file issue in the last version, but it was still present. This time it is fixed.
Version 0.5
Installation of 0.4 would not work due to corrupted fomod xml file.
Version 0.4
Fixed incorrect Fomod structure that was present in 0.3. This meant no files would be installed without the user's manual intervention.
Version 0.3
Implemented Fomod installation method.
Added new Quiverless variant.
Version 0.2
Missing projectile issue has now been addressed.
Version 0.1
Implemented INXS meshes to override the base game files for the Bound Bow.
The base game's summonable 'Bound Bow' spell; with this mod; will turn into the Nightingale Bow model The quiver changes slightly to store and shoot customised ghostly Ebony Arrows.
As for conflict issues. There currently should be none, as all this does is change the base games assets to instead show the new models. Currently, not a single change has been made to the actual Bound Bow spell/effect.