Alright here's the SSE version. The new bloom or whatever lighting rubbish it is makes the "herdstick" look like bronze and horrible (haven't tested with ENB). Please report any bugs or glitches with the SSE version as it's not my main platform so I can only test to a degree. Thanks.
UPLOADED 1.03 Packed all loose files into bsa, removed unnecessary ones, added SEQ files for dialogue, cleaned the .esp because it overrode USSEP edits among others. Also uploaded a patch for TKAA: https://www.nexusmods.com/skyrimspecialedition/mods/9175 All credit goes to triptherift : https://www.nexusmods.com/skyrimspecialedition/users/28059195
I love this mod but is there any way to stop the animals from following their owners into buildings? Waking up in the Bannered Mare and going downstairs only to see 3 cows, 4 goats and a horse all standing around the firepit is a breaking my immersion somewhat :')
had a herd of cows inside of the bee and barb after i slept for a couple of hours went down stairs and boom there was a s#*! load of cows inside the inn dude..
Hello! Could you please make a patch/make this compatable with the mod "Farm Animals"? It would be very immersive to have even more types of creatures. Thank you!!! This mod concept is very neat, and I am excited for a couple of patches. : D
Does anyone know if there is a way to add the animals under your control as if you bought them? Via console commands or something like that? Im wondering if theres any way to get around the fact that the dialogue doesnt work and you cant ever actually buy any animals.
Unfortunately, this mod is completely broken. All the added NPCs that sell animals either; freeze up and say no dialogue after I ask to buy an animal, or they just respond with a generic "no" and walk away. At least there was an attempt to make the mod, and maybe one day it'll return in a better state if the maker ever returns.
168 comments
The new bloom or whatever lighting rubbish it is makes the "herdstick" look like bronze and horrible (haven't tested with ENB).
Please report any bugs or glitches with the SSE version as it's not my main platform so I can only test to a degree.
Thanks.
UPLOADED 1.03
Packed all loose files into bsa, removed unnecessary ones, added SEQ files for dialogue, cleaned the .esp because it overrode USSEP edits among others.
Also uploaded a patch for TKAA: https://www.nexusmods.com/skyrimspecialedition/mods/9175
All credit goes to triptherift : https://www.nexusmods.com/skyrimspecialedition/users/28059195
4 goat around firepit.
:skull:
good concept but unstable and doesnt work
Im wondering if theres any way to get around the fact that the dialogue doesnt work and you cant ever actually buy any animals.
All the added NPCs that sell animals either; freeze up and say no dialogue after I ask to buy an animal, or they just respond with a generic "no" and walk away.
At least there was an attempt to make the mod, and maybe one day it'll return in a better state if the maker ever returns.