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This mod will remove corpses using scripts.
For interior cells, corpses will be removed only when entering the cell.
For exteriors, the script runs a check every 5 seconds and removes corpses that are at least 2048 units away in the current exterior cell only.
You may notice corpses fade away if they are within line of sight when they are removed. Guards cannot be faded out and will pop out of existence.
Corpses removed by this mod will NOT respawn.
THIS MOD MAY BREAK QUESTS. For example if a mod requires you to find something on a corpse, or get an item by killing an NPC and it gets removed.
THIS MOD MAY PERMANENTLY CLEAR LOCATIONS. Since removed actors do not respawn, for example if you kill all guards in a town or all enemies in a dungeon, they won't respawn. So you may have a town with no guards.
This mod was made as a special request. It is intended only for peaceful no-combat no-quest playthroughs. Intended to be combined with a mod like Peaceful Living