About this mod
An NPC AI overhaul designed for a MCO/BFCO environment focusing on enhancing encounters by making enemies as aggressive as possible.
- Requirements
- Permissions and credits
- Changelogs
When playing in a action MCO/BFCO environment there were always two issues I ran into: enemies tend to be really passive and they hold block or bash spam constantly. It really breaks the combat experience when you have SCAR patched animations and all these fantastic combat overhauls but the enemy AI is still broken. This originally started out with me playing with Realistic Combat AI in a modlist and over time I made adjustments to pretty much every combat style by making enemies as aggressive as possible, lowering their defensive mult where necessary and set the bash mults in both combat styles and game settings to 0 in an attempt to remove NPC bashing from the game altogether. I also took LeoneKingzz advice on the SCAR mod page and adjusted the values of 3 game settings to "fix" the permablock issue. This results in combat that is very fast paced and dangerous. Enemies will not give you any time to catch a break. All gas no breaks is how I enjoy combat in skyrim so this is likely more of a "hardcore" AI mod. If you want a more dynamic and varied experience I fully suggest checking out SkyTactics - Dynamic Combat Styles. Note: I'm aware there's a surplus of these kind of mods. I originally wasn't going to post this as my first -official- mod but as I was asked to post this mod by many people in the Nolvus discord server here it is.
Credits:
Mithras666 for Realistic Combat AI
LeoneKingzz for the advice on potentially fixing the permablock issue in skyrim.
Komegaki for the thumbnail and header image.