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SirTurdle

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SirTurdle

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About this mod

Ever wanted to punch that guy in the Winking Skeever with your fists and knock him out in one punch like that dude from that anime? Well fear no longer weeb master! I have converted another mod for you!

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I did not make this mod.  I am not talented, but I plan on being talented some day soon!  The credit goes to Woverdude, who's original mod can be found here. https://www.nexusmods.com/skyrim/mods/15725/?

Note from Woverdude:
Are you interested in working on this project? I had to drop out of Skyrim modding a while ago due to real life, but would still like to see WoM continue. Several people have asked me if I have considered opening up this project to become open-source. If you would like to put in the effort to organize this and continue development then please message me! Tell me what you would like to do, include your previous work, and I'll see if we can come to an arrangement for you to take over WoM. Please only consider this if you have created or contributed to other modding projects in the past. Thanks you!

-- Woverdude

I tried to reach out to him on twitter but it no longer exists... Im just gonna assume that he is okay with what I am doing, but if he isn't he still retains the rights to take this down at any time! 

Now to the mod!  - Quoted from Woverdude

DESCRIPTION:
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**READ THE DESCRIPTION BEFORE COMMENTING**

Way of the Monk adds two new skills, weapons, clothing and armor, perks, enchantments, enemies, and locations to the game to overhaul the unarmed combat system. Playing a monk-style character is now an option with the overhaul. The product of over 500 hours of work, this mod and its subsequent parts hope to add an entirely new style of gameplay. Future parts are hoped to include new factions, quests, animation, follwers, and more.

Unlike most of the previous unarmed mods, Way of the Monk does NOT REPLACE existing skills, but adds two new ones. They do not use the vanilla skill system, but instead run on a system of scripts that operate in the background as you play. Thousands of lines of script have been written to manage your skills and level them in a balanced manner. 

**NEW USERS READ BELOW**

FOR NEW USERS: My advice is to first visit the Pillars of the Way. They are slightly up the road from the Guardian stones. They allow you to manage your skills and perks, and learn about the mod. Use the Pillar of the Way first. This will give you the Unarmed weapon. This weapon has no physical appearance, but is neccesary to level the Unarmed skill. You may hotkey it to use it quickly. 

To level your Unarmored skill, you must simply take damage while not wearing armor. Note that I mean ANY armor. I do not mean that you have to be naked, however. You can still wear clothing and robes. But wearing anything that has an armor rating will stop you from leveling your Unarmored skill.

Currently, raising these skills does not actually increase your level. I would love to add that feature, but it's simply not possible. There is no way at all for me to do it unless SKSE adds that function in a later version. To compensate for that, I suggest that you also use some other skills with Unarmed and Unarmored. Restoration, Sneak, Alteration, and Alchemy all fit well with the Monk theme and suit the Monk playthrough, though any skills will work.

(Installation)

Use your favorite mod manager, or drop all the contents of the archive into your Data folder!  Done!  (Side note, I am unsure if it truly requires SKSE.  I always recommend having it because I have been using it with no problems, but someone feel free to let me know!)
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