196 comments

  1. JJerem
    JJerem
    • premium
    • 1,006 kudos
    Locked
    Sticky
    Had fun making this, It's a nice change from making forts. Was a nice creative session. I took Inspiration from films like Sleepy Hollow and Apostle. 
    What should we name the tree? Endergleam maybe?

    Thanks and enjoy :)
  2. JJerem
    JJerem
    • premium
    • 1,006 kudos
    Locked
    Sticky
    
    THANK YOU SO MUCH FOR ANOTHER OF MY MOD TO REACH TOP FILES!
    I didn't expect this mod to be recieved so well :) thank u! :D
  3. GodhandXLVII
    GodhandXLVII
    • supporter
    • 2 kudos
    I just want to say - BRAVO. That dungeon was so creepy! Loved every second of it. Thank you for the mod!
  4. aglowinthefield
    aglowinthefield
    • premium
    • 133 kudos
    Just played through this on Requiem + 3BFTweaks, it was awesome. Needless to say I caught Ataxia. Great enemy placement and scaling for the area and the environment is soo cool.
    1. JJerem
      JJerem
      • premium
      • 1,006 kudos
      Thank you very much! :D happy to hear you enjoyed it :D
  5. deleted173311720
    deleted173311720
    • account closed
    • 0 kudos
    I love the atmosphere this mod brings, but Lawbringer - Guardsman just updated to add this location as claimable. Would it be possible to patch the two or are the changes to much to get them to work together? 
    1. HamsterSensei12
      HamsterSensei12
      • premium
      • 82 kudos
      Came here to suggest this. A patch should definitely be doable, but it will require some work, and presumably be much easier for someone well-versed in working with the CK. 
  6. RooksGambit
    RooksGambit
    • premium
    • 1 kudos
    Anyone know what might be happening here? I have some missing ground textures. This is from hags central area, you can see the portal in the background. I tried rerunning xlodgen thinking that might be do it but no luck

    1. JJerem
      JJerem
      • premium
      • 1,006 kudos
      could be a landscape conflict with another mod... you got northern roads?
    2. RooksGambit
      RooksGambit
      • premium
      • 1 kudos
      Thanks for the reply. No, just Blended Roads. Landscapes are a combination of MystiriousDawn's HD Skyrim Overhaul, Northern Shores and Cathedral. Rocks are ERM. I thought maybe it was a load order thing but no matter where I put it I get the same result
    3. JJerem
      JJerem
      • premium
      • 1,006 kudos
      could be a conflict with Landscape Fix For Grass Mod. not sure if there is a patch
    4. cryptcat213
      cryptcat213
      • member
      • 4 kudos
      hey did you ever find a fix for this? i noticed it's caused by landscape fixes for grass mods and even with this mods patch for it: https://www.nexusmods.com/skyrimspecialedition/mods/106790 i'm still having the same issue
    5. Vorthulishus
      Vorthulishus
      • member
      • 0 kudos
      It is indeed a conflict with Landscape Fix For Grass Mods. Hope somebody can make a patch for it. Might going to disable the mod meanwhile
  7. Vorthulishus
    Vorthulishus
    • member
    • 0 kudos
    Nvm, deleted. Comment above mine has the same problem
  8. AlzarusPS4Mods
    AlzarusPS4Mods
    • member
    • 3 kudos
    Hi JJerem! I really love this mod, especially the tree (gives off vibes of that tree from the Crones quest from TW3). Would it be possible for you to give permission for porters to port this mod over to playstation? It would really mean a lot. 
    1. JJerem
      JJerem
      • premium
      • 1,006 kudos
      Thank you very much :)

      Does playstation allow custom assets now? if so then yes you can port to playstation :)
    2. AlzarusPS4Mods
      AlzarusPS4Mods
      • member
      • 3 kudos
      Yes, thank you so much! We will send you the link when it is posted if you like 💛
  9. iamslar
    iamslar
    • member
    • 1 kudos
    Since I don't see any other comments related to this issue, I assume it's not supposed to happen. Went through the tree, killed everything, found the exit, left the area, and ended up teleported back into the tree after about ten minutes of wandering. 

    Weird bug?
    Mod conflict?
    Or is this supposed to happen, and did I miss something?
  10. StutoTheGreat
    StutoTheGreat
    • premium
    • 4 kudos
    I think the answer is no, but is there away to "cure" the area? Like something to do with the alter inside?
    1. JJerem
      JJerem
      • premium
      • 1,006 kudos
      I have had this idea come to me during my daydreaming. could be an interesting quest addon to go to these locations and purify them and then watch them turn into lush groves full of beauty :) I won't say no, more a not just yet :) 
  11. Paarthurnax66
    Paarthurnax66
    • supporter
    • 0 kudos
    Hi JJerem, sorry the question: It is intended to have seagulls screams around this location? I can see crows on the trees and rocks of this place and bone hawks flying around but I don't have crow screams. This is the only problem I have that break my immersion: I mean you reach the place, you see all the twisted trees and the strange tree in the middle of the valley, you're ready to hear crows screaming... and instead you end up at the beach and you expect to see witches in bathing suits :D :D 
    I just want to know what can cause this problem since I still don't have mods related to sound
  12. SilithSilvermoon
    SilithSilvermoon
    • premium
    • 0 kudos
    Hello - enjoying your take on Hagraven Rock immensely - perfectly eerie.

    However, it seems like I'm missing a mesh for the bloody skull, DynDOLOD gives me this error:
    Warning: File not found Meshes\02 - hag - occult orphan rock\meshes\clutter\bones\bloodyskull.nif. Used by HAG - Occult Orphan Rock.esp 00_BoneHumanSkull_Bloody_Static [STAT:FE0C10F3]

    I have sorted the error by changing the path to the vanilla in SSEEdit, clutter\bones\bloodyskull.nif, which works perfectly fine for me, but I wanted to let you know in case you want to look into it yourself.

    Thanks a lot for your hard work and your lovely mods :)
    1. AuctorLucan
      AuctorLucan
      • premium
      • 51 kudos
      Thanks for this input, I got the same error.