Skyrim Special Edition
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Sterling9578

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Sterling9578

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About this mod

Work in Progress Mod which makes the Skyrim Races more like Morrowind.

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Hello Friends,

I decided to create this mod because there are no other mods for SSE that try to directly import Morrowind's Racial characteristics to Skyrim. I am not sure any mod tries to do this. I grew up playing Morrowind, and thus there are many things about Skyrim which are a little bit irksome. This is my attempt to fix a portion of it by making the races more diverse but debilitatingly so. I find many Racial Overhauls either go to far, or not far enough in making Races diverse. 

For example, in Morrowind you could be an Orc Mage. It was difficult though. Low Magicka and lower intelligence made it not easy(unless you used exploits of course). However, in Skyrim it feels almost effortless. Sure your race doesn't directly help your magic abilities but it doesn't do much to hinder it either. In fact, there is little significant differences between being an Orc Mage and a Imperial Mage. Sure Imperials have a slight advantage in that they have a few more stats then Orcs in certain skills but the starting attributes are the same. The little amount of stats they get is insignificant. 

This mod as of right now simply modifies the Skyrim Base Attributes, Starting Skills, Resistances, Carry Weights/Encumbrance, Player/NPCs Height and Descriptions to modify the races to have equivalents to Morrowind. I want to add more to the Mod. For example, Morrowind has a complex attribute system where Skyrim has none. Now adding an attribute system is in mods like Requiem, World's Dawn or Third Era Attributes for Skyrim. So perhaps that should a separate mod.  It also works well along with Requiem(although it is not out yet for SSE) and Classic Classes and Birthsigns.

I just added the race resistances and modified some of the calculations so as to be more accurate conversions. I also have rectified the issue where NPC heights weren't changing. Now everyone's height should be accurate to Morrowind. I maintained the powers of Skyrim, since some powers from Morrowind don't work as effectively in Skyrim(for example, because the integrated disposition system).




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