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PrivateEye

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PrivateEye

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18 comments

  1. roadrunner12
    roadrunner12
    • member
    • 0 kudos
    Great mod and a perfect compliment to Katana Crafting!

    One minor thing: not sure if you're aware, but the emissive glow map is missing on the ENB light version of the katana mesh. I fixed it by editing the main katana .nif and copying over the ENB lights from the broken mesh (I guess the other way around would have worked too.) The other three meshes all seem fine.

    Just thought you may want to know in case this wasn't intentional.

    Thanks!
  2. BlazingBarrager
    BlazingBarrager
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    • 11 kudos
    Could we possibly get a Thaumaturgy patch, or at the very least permission to make one?
    1. dnmt3
      dnmt3
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      • 22 kudos
      +1
    2. PrivateEye
      PrivateEye
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      • 908 kudos
      Consider this permission given.
    3. BlazingBarrager
      BlazingBarrager
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      • 11 kudos
      Awesome! Thank you for the permission!
  3. Midnightrunner101
    Midnightrunner101
    • supporter
    • 12 kudos
    First i'd like to thank you for this fantastic mod.

    I was creating a crafting patch for myself where i added a crafting manual as last condition in the crafting recipes to keep the smithing menu clean. I copied the crafting recipes as override from the WACCF patch into a new plugin. After that i noticed, while i was testing my crafting patch in-game,  that i can craft the Katanas although i don't have the manual in my inventory.

    With the help of Monops from the XEdit Discord server we were able to pinpoint what is the reason behind that. It's the last condition in the CCO recipes in the WACCF patch, where you've set the condition to: Subject.GetCurrentTime >= 21 (the type is set to "Greater than or equal to / Or"). With this condition it creates problems if someone adds another condition below or above it. It would be nice if this condition could be changed to just "Greater than or equal to" in the next update.

    Imgur: Screenshot

    Thank you in advance

    Greetings from Germany
  4. MHoberg02
    MHoberg02
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    • 0 kudos
    Nice looking blades, but do they come with sheaths?
    1. PrivateEye
      PrivateEye
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      • 908 kudos
      They do
  5. ForsakenGoth
    ForsakenGoth
    • supporter
    • 25 kudos
    I noticed in SSE Edit, for the Daedric katana tempering, the created item spot was empty. I had to add it myself. All others were correct.
    1. PrivateEye
      PrivateEye
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      • 908 kudos
      Thanks for reporting this! It's fixed in the latest version.
  6. attikosiris
    attikosiris
    • member
    • 0 kudos
    finally, some clean f*#@ing blades 
    gordon_ramsay.jpeg
  7. BigM00d
    BigM00d
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    • 18 kudos
    Katana Crafting Patch Mayhaps?
    1. PrivateEye
      PrivateEye
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      • 908 kudos
      They technically don't conflict in any way, besides offering duplicate weapons.
    2. BigM00d
      BigM00d
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      • 18 kudos
      Sorry, should have worded it better, I meant like have your models replace the ones from Katana Crafting, thus not having duplicates.
    3. PrivateEye
      PrivateEye
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      • 908 kudos
      I added a patch in the latest update
    4. BigM00d
      BigM00d
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      • 18 kudos
      Thank you so much!
  8. lorddagon97
    lorddagon97
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    • 3 kudos
    Love it, loves fantastic! One small request, can we get an ebony blade replacer esp (possibly using purple lights instead of red, but tbh just a replacer would be awesome!) 
  9. congusdongus
    congusdongus
    • supporter
    • 4 kudos
    My Daedric Katana was folded 5 million times in the Forge of the Ashpit, Tamrielic Steel has nothing on this Akavir inspired blade.