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moiianxiv

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moiianxiv

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36 comments

  1. moiianxiv
    moiianxiv
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    version 1.0.3 uploaded 

    recommend two mods:
    Skyrim Configuration Menu : The difficulty I personally chose is where enemies and I have 1:1 damage. But with this mod you can adjusts the global difficulty as you want.
    SkyValor: This reduces Skyrim's skill bonuses which based on an rpg system. It allows you to use weapons, even without perks and skills, to enjoy a fair fight.
  2. SEEYOULHATER
    SEEYOULHATER
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    How does it play with Arena - An Encounter Zone Overhaul? Would it defeat the purpose of that mod?
  3. CrystalBreath
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    这个数值缩放的逻辑是不是有点问题……我伤害增加了敌人就增加伤害,然后我要是没点生命我自己就相当于变脆了?然后我要是只点生命不加伤害我就越来越难砍死别人了?
    1. moiianxiv
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      我伤害增加了敌人就增加伤害
      敌人伤害没有和你的角色伤害挂钩,只和你的等级有关。
      只点生命不加伤害我就越来越难砍死别人了?
      无论你用什么build,mod都不影响你面对同等级敌人的体验。原版是怎样,现在就怎样。
  4. Apostia
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    Thanks for this. I've been using it with SkyValor and it really makes combat perfect. No more spongy enemies, just lethal but fair combat.
  5. EndlesslyTired
    EndlesslyTired
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    How does this mod recognize NPSs as a boss? Is it by keyword or ?
    Can i manually add some NPCs to the list of bosses too ?
  6. Tidega
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    So, since this mod and the original Dynamic Enhance Enemy Attributes mod now do two different things, would they perhaps work together?
    Example is this mod set to 100% scaling brings enemy health to 100 to match the player, then the original mod adds an additional 20% health based on the players level, and now the enemy ends up being stronger than you. Since your mod scales to match the players attributes, I think this should result in the enemy having 120 health, right? 
    1. moiianxiv
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      No, it can't work at the same time.  If you want to up the difficulty, all you need is a mod that adjusts the global difficulty: Skyrim Configuration Menu
    2. Tidega
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      I thought so. Thank you for answering! 
      I've got Configuration Menu along with Simply Balanced. I'm just experimenting for now, trying to find the right balance. Hard to tell if level scaling, or completely unleveled is better long term..
  7. Durai
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    MCM doesn't show no matter how long I wait or reload. Does it not work on 1.5.97?
    1. moiianxiv
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      Yes,try menu maid 2
  8. CaptainLeader
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    I have some questions about this mod. Are the low-tier and high-tier enemies you describe categorized as standard enemy types? If so, could you explain in detail how this system applies to other types of enemies, such as animals, giants, and dragons? Also, if this mod is used alongside ASIS, is the script stability reliable, or could script lag potentially become an issue?
    1. moiianxiv
      moiianxiv
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      This mod is a variant of Dynamic Enhance Enemy Attributes, with no change in the code logic. All spell and perks are distributed via SPID. Attribute modifications are made using script calls to ModAV, should have no impact on performance. And if there are similar modifications created by other mods, they are also removed at the end of the effect.
    2. CaptainLeader
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      Thank you for providing such a detailed response.
  9. tonycj1982
    tonycj1982
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    大佬你好,请问这个模组是否也需要密拉克卡血量的修复补丁?
    1. moiianxiv
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      我还没玩到这个boss,不过应该也需要
    2. tonycj1982
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      谢谢
  10. msa2010
    msa2010
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    Thank you for this great mod!

    It'd be really great if there is a multiplier for the values, same like the boss one 
    1. moiianxiv
      moiianxiv
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      This mod would pull the attributes of lower or higher level enemies into the same level range as the player. All you need is a mod that adjusts the global difficulty to do what you want: Skyrim Configuration Menu
    2. msa2010
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      Perfect!
      Thank you for the help, and this awesome mod
  11. Kulharin
    Kulharin
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    I don’t understand how the boss settings work.
    1. moiianxiv
      moiianxiv
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      It can be simply understood that the higher this coefficient is, the higher (relatively) the boss attributes are.