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Mallemok

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mallemok

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About this mod

My way to get rid of a shipload of patches for the great mod AI Overhaul. Grace to the power of SPID.
Forwards USSEP packages too.

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AI Overhaul SSE is a great mod. But its Achillesheel is the distribution of its packages to npcs. So dozens of patches are needed to solve distribution and conflicts. By SPID this becomes way more transparent and safer.
My implementation isn't flawless for sure, but it's way better than stacking al these patches on top of each other ;-)
I also added Ussep packages to it.
This mod works together with AI Overhaul SSE SkyPatcher Patch by  sincerity2103. That mod uses SkyPatcher to distribute items, flags and skills from AI Overhaul SSE. 

Since i get many questions about the necessity of AI Overhaul patches, you should keep in mind that this mod only covers the npc's that are covered by AI Overhaul.
For the rest you will need specific patches for mods that add new npcs, like Interesting NPCs or Cutting Room Floor.
But the good news is that you can easily create SPID mods for these the way i did ;-) And these will be as load order independent as my mod, regardless of whatever changes these npcs.

Notes for version 2.0:
  • No longer Override Package Lists distributed to groups of npc's. This is actually for a different scope, for a different type of mod
  • Override package lists now individually added to npc's
  • Factions and items added by AI Overhaul to individual npc's are added by this mod too
  • Thanx to sincerity2103 for help with debugging

Notes for version 2.2:

Notes for version 2.2.1:
  • Removal of all items didn't quite work as expected. Grace to Petrovich i could find the culprits and upload the proper version ;-)

Notes for version 2.3.1:  
  • Added ALL vanilla packages from npcs changed by AI Overhaul. Hopefully the intended sequence by AI Overhaul will be better maintained when using other mods that adds packages and/or changes the position of packages.
  • Corrected a few bugs

Important notes:
  • This mod only affects the same npc's as in the npc-list of AI Overhaul. These are mostly unique and named npc's added by Skyrim.esm, Dawnguard.esm, Heartfires.esm and Dragonborn.esm ( base and dlc's of SSE ). All other than vanilla npc's are NOT affected ;-)
  • Sometimes the package WhiterunAdrianneEstablishingScene isn't executed properly. The creator of SPID is now investigating this issue.

Thanx folks for your reporting and research :-)
I hope this mod will help a lot of people out of their patching nightmare.


Click here for more mods by me