wonderful mod but may i ask for more specific presets for dldsr user like myself? most dldsr presets requires either scaling 75% for 1.78x and edit: " 65-66% range " for 2.25x bring the game back to native* (minus a pixel or 2) for monitor respective resolutions ensuring better menu sizes & optimal image quality, i don't want to bloat my comment with the many resolution variants if you are interested to do it, then do a search for dldsr Resolution Table thread on reddit note: if crtl+f this keyword DLDSR Presets: to locate to all the major used resolutions faster
WOW Fantastic. Finally the game runs great. The only problem is that Wheeler - Quick Action should be resized but the dmenu used for settings is also wrong. Any ideas? i have 2560x1440 75% scale.
I am a bit confused here. 1. Let's just assume my game now have a visual quality of 100% and a performance of 100% (with no ENB Anti-Aliasing). 2. After installing ENB Anti-Aliasing, my game will have a visual quality improvement, but with a performance drop? Like now I have visual 110% and performance 90%? 3. And after using the upscaler, I will have a bit reduced visual compared to step 2, and massive improved performance? Like visual 100% and performance 110%. I have a stable 60FPS in most areas, but if there is a way to increase performance without losing visual quality, I am happy to take that.
Sorry to bother but if I am using puredark's upscaler for fsr 3.1, would this still be recommended to do? Or do you think the visual loss would far outweigh the performance gain?
It works with FSR and FSR3.1 framegen, i think the visual lost is acceptable for performance gain, play around a little bit with sharpening and i think you will get realy good results.
Sadly, when I just tried it: My game got very pixelated and the camera was very zoomed in like the upscaler did not turn on even though I set it to true. I didn't use your inis here, just enabled it on my own... so maybe that's why? You could have somrthign else enabled that I do not that makes things not work for me.
BorderlessUpscale = true ## Set the game resolution. Only applies in windowed and borderless fullscreen mode (when Fullscreen=false). # # Provided for convenience. Easily scale or set the resolution in windowed/borderless fullsceen mode. # # Note: These options override iSize W and iSize H in SkyrimPrefs.ini. They have no effect when commented out. # Resolution = 1920x1080 ResolutionScale = 0.75 Disable swap chain buffer resizing when window dimensions change (e.g. when upscaling). # # Enable if you're experiencing effect issues with ENB when upscaling. # DisableBufferResizing = true
I have not enabled buffer resizing, my tweaks are only working with FSR AA and DLAA, and frame gen, but not with DLSS and FSR upscaler, thats a different thing, the main reason for upscaling with display tweak, is the fact, that DLSS doesnt work with ENB, or only when you pay for the DLSS upscaler. Do not use display tweak uscaling when you use DLSS or FSR upscaler, use one or another not both.
Before you use any of this ini files, make sure you have not change the resolution from your game in Nvidia App or any other tools, when you run your game on 1080p on your 1080p display, it should not blurry, when you use any of this ini files, use it with FSR or DLAA or your image is blurry.
If I want to simply increase FPS Will choosing to install ENB Anti-Aliasing and use this setting be better than not installing ENB Anti-Aliasing and not using this setting?
Ok, i try to explain this, with Display Tweak and my settings, your game renders in percentage in Borderless Fullscreen and is always scaled up to your right Display resolution and with DLAA or FSR the unsharp problem is gone and you can archive a nearly perfect picture. You gain frames and smothness because of borderless fullscreen and percentage rendering, and this is different from only setting a lower resolution and streching up the picture to your display size, because this works only in fullscreen in the main game without Display Tweak.
Simplyfied: Percentage Rendering gives you more frames and much better control how many performance you want in exchange for picture quality, than simply running the game in lower resolution with picture resizing.
Hi I dont like the streched screen caused by 1920x1200 resolution of my laptop. theres a way to setup to run at 1920x1080 full screen (with black bars up and down of the screen?) only changing the resolution in .ini file sets the size of the window and in the low part of the screen windows desktop stills while running the game.
Thanks for the convenience, honestly I was downloading the other mod, DLSS, just to use DLAA, but when doodlum's mod came out I didn't try which one is better, but I prefer doodlum in everything and I will, so I wanted to take a look at your Display Tweaks settings. But I don't want to use an upgrade because I'm playing at 1920-1080 and I don't think it will be good, maybe I'll use Losless Scaling, my question is what has changed in your file about Display Tweaks, I can turn off the upgrade but for example what has changed, I think your settings are very optimized because I trust you, I just wanted to ask what has changed, also is the fps limit removed, thanks.
1: the game runs now in bordeless fullsscreen, better performance, more stability and now you can use media keys on your keyboard, no need for extra mods 2: the internal upscale function in display tweak is active 3: your main resolution is controlled by Display Tweak 4:VSYNC and GSYNC is working via display tweak 5: frames limit is bound to your display refresh rate, thanks to display tweak there is no problem with physics over 60 frames. 6: the game runs at lower resolution and is upscaled to your main Display resolution without any stretching or window scaling problems.
Doodlums ENB DLAA and FSR3.1 is way better and performanter than DLAA from Pure Darks upscaler, because its hooked in the game and ENBs engine. Same for DLAA in Community shader, no need for DLLS Upscaler anymore.
36 comments
For Community Shader users, download TAA Sharpen at Skyrim Special Edition Nexus - Mods and Community and activate DLAA in game over the Community Shader settings (overlay).
AMD users and Nvidia GTX users can use FSR3.1.
most dldsr presets requires either scaling 75% for 1.78x and edit: " 65-66% range " for 2.25x bring the game back to native* (minus a pixel or 2) for monitor respective resolutions ensuring better menu sizes & optimal image quality,
i don't want to bloat my comment with the many resolution variants if you are interested to do it, then do a search for dldsr Resolution Table thread on reddit note: if crtl+f this keyword DLDSR Presets:
to locate to all the major used resolutions faster
WOW Fantastic. Finally the game runs great. The only problem is that Wheeler - Quick Action should be resized but the dmenu used for settings is also wrong. Any ideas? i have 2560x1440 75% scale.
My game is now On the top left ( leaving some of the right and bottom part as my desktop)
I use ur setting, choose the 75% but then it becomes like this. it wont go to fullscreen.
I am using 1080p monitor. And it is native resolution.
I am not sure which is causing the problem... i am prretty sure it's on my end... thank you
Also : I'm using this Skyrim Priority SE AE - CPU Performance FPS Optimizer
EDIT: If i am not clear enought,, please look at this reddit
https://www.reddit.com/r/skyrimmods/comments/110urgz/strange_issue_with_skyrim_upscale_and_sse_display/thread
and look for [url=https://www.reddit.com/user/BokChoyMiBoy/]BokChoyMiBoy's comment on the reddit thread.
See his image. that is exactly what i mean
1. Let's just assume my game now have a visual quality of 100% and a performance of 100% (with no ENB Anti-Aliasing).
2. After installing ENB Anti-Aliasing, my game will have a visual quality improvement, but with a performance drop? Like now I have visual 110% and performance 90%?
3. And after using the upscaler, I will have a bit reduced visual compared to step 2, and massive improved performance? Like visual 100% and performance 110%.
I have a stable 60FPS in most areas, but if there is a way to increase performance without losing visual quality, I am happy to take that.
BorderlessUpscale = true
## Set the game resolution. Only applies in windowed and borderless fullscreen mode (when Fullscreen=false).
#
# Provided for convenience. Easily scale or set the resolution in windowed/borderless fullsceen mode.
#
# Note: These options override iSize W and iSize H in SkyrimPrefs.ini. They have no effect when commented out.
#
Resolution = 1920x1080
ResolutionScale = 0.75
Disable swap chain buffer resizing when window dimensions change (e.g. when upscaling).
#
# Enable if you're experiencing effect issues with ENB when upscaling.
#
DisableBufferResizing = true
can I use 100% scale what will that do??
I have 1080p monitor and high spec pc
my monitor is FullHD but I prefer to play in wide16:10 at 1680x1050
Would realy like to keep it like this but upscaled to reduce stutter and improve fps
Will choosing to install ENB Anti-Aliasing and use this setting be better than not installing ENB Anti-Aliasing and not using this setting?
Simplyfied: Percentage Rendering gives you more frames and much better control how many performance you want in exchange for picture quality, than simply running the game in lower resolution with picture resizing.
theres a way to setup to run at 1920x1080 full screen (with black bars up and down of the screen?)
only changing the resolution in .ini file sets the size of the window and in the low part of the screen windows desktop stills while running the game.
2: the internal upscale function in display tweak is active
3: your main resolution is controlled by Display Tweak
4:VSYNC and GSYNC is working via display tweak
5: frames limit is bound to your display refresh rate, thanks to display tweak there is no problem with physics over 60 frames.
6: the game runs at lower resolution and is upscaled to your main Display resolution without any stretching or window scaling problems.
Doodlums ENB DLAA and FSR3.1 is way better and performanter than DLAA from Pure Darks upscaler, because its hooked in the game and ENBs engine. Same for DLAA in Community shader, no need for DLLS Upscaler anymore.