OK, would it work the same, if I want to use both the SFW and NSFW version of New Wispmother? Would I need to just rename the .nif file wisp1 and wisp2? I am wondering since they both have texture files with the same name. 📁 textures 📁 actors 📁 wisp 📄 wispclothtile.dds (5.6 MB) 📄 wispclothtile2.dds (5.6 MB) 📄 wispclothtile_n.dds (5.6 MB) 📄 wispclothtile_n2.dds (5.6 MB) 📁 psboss 📁 Wisp 📄 body_d.dds (5.6 MB) 📄 body_n.dds (5.6 MB) 📄 hair_d.dds (1.4 MB) 📄 hair_n.dds (1.4 MB)
This is great. Just so I understand how model swapper works, if someone makes a new model for the Wisp Mother, I could just add another number to the json file and the nif from the new model? Is it really that simple?
I was wondering about the same texture thing with vortex, these are all going to using different textures. Should we be adding the suffixes to those as well?
14 comments
Would I need to just rename the .nif file wisp1 and wisp2?
I am wondering since they both have texture files with the same name.
📁 textures
📁 actors
📁 wisp
📄 wispclothtile.dds (5.6 MB)
📄 wispclothtile2.dds (5.6 MB)
📄 wispclothtile_n.dds (5.6 MB)
📄 wispclothtile_n2.dds (5.6 MB)
📁 psboss
📁 Wisp
📄 body_d.dds (5.6 MB)
📄 body_n.dds (5.6 MB)
📄 hair_d.dds (1.4 MB)
📄 hair_n.dds (1.4 MB)
One question
textures of each wispmother are being overwritten by themselves in MO2
should this be or will there be a problem?
edit: is it possible to use both nsfw and sfw from New Wispmother without them overwriting each other?