I was wondering about the same texture thing with vortex, these are all going to using different textures. Should we be adding the suffixes to those as well?
OK, would it work the same, if I want to use both the SFW and NSFW version of New Wispmother? Would I need to just rename the .nif file wisp1 and wisp2? I am wondering since they both have texture files with the same name. 📁 textures 📁 actors 📁 wisp 📄 wispclothtile.dds (5.6 MB) 📄 wispclothtile2.dds (5.6 MB) 📄 wispclothtile_n.dds (5.6 MB) 📄 wispclothtile_n2.dds (5.6 MB) 📁 psboss 📁 Wisp 📄 body_d.dds (5.6 MB) 📄 body_n.dds (5.6 MB) 📄 hair_d.dds (1.4 MB) 📄 hair_n.dds (1.4 MB)
This is great. Just so I understand how model swapper works, if someone makes a new model for the Wisp Mother, I could just add another number to the json file and the nif from the new model? Is it really that simple?
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Edit: Do you know if there's a similar mod like this one but for flame atronach?
Edit2: Nevermind, I just found it Atronach Variance - Model Swapper
THANK YOU VERY MUCH!!!!
One question
textures of each wispmother are being overwritten by themselves in MO2
should this be or will there be a problem?
edit: is it possible to use both nsfw and sfw from New Wispmother without them overwriting each other?
Do I also need to rename the texture files of that variant?
Would I need to just rename the .nif file wisp1 and wisp2?
I am wondering since they both have texture files with the same name.
📁 textures
📁 actors
📁 wisp
📄 wispclothtile.dds (5.6 MB)
📄 wispclothtile2.dds (5.6 MB)
📄 wispclothtile_n.dds (5.6 MB)
📄 wispclothtile_n2.dds (5.6 MB)
📁 psboss
📁 Wisp
📄 body_d.dds (5.6 MB)
📄 body_n.dds (5.6 MB)
📄 hair_d.dds (1.4 MB)
📄 hair_n.dds (1.4 MB)