Blender and chaiNNer saved files with organized nodes to export the roughness, metallic, and AO (Ambient Occlusion) textures combined into a single texture in the red, green, and blue channels, aka RMAOS map
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Changelogs
Version 2.0
Updated Blender saved file and added eight chaiNNer setups to convert PBR maps, and included default metallic maps in various resolutions for full non-metal and full metal textures
After extract the contents of downloaded zip file
In Blender, open Blender saved file, load your textures, adjust the intensity of roughness, metallic and AO, and save combination result of the maps.
In chaiNNer, open one of the eight saved chaiNNer files, Load the correct textures, click the Run button, textures will beconverted and saved.
Recommended PyTorch Models for chaiNNer for upscale or remove textures artifacts