Probably my dream patch of all time. Don't get me wrong, I've been modding for 13 years but never managed to figure out the creation kit, Hell, I barely understand SSEedit. I've been hoping for a long time that people hadn't forgot about WV and seeing it combined with another personal favorite makes this beautiful. Please, don't give up on this patch. It's essential!
I wandered around a bit between the districts and found you did an excellent job, well done! I see you have mentioned you are working on a similar patch for Willybach's Whiterun Standalone (which is my personal choice between it and Valley), will you post here or as a new listing? I am very excited for it! Keep up the good work mate!
Thank you! Honestly, I didn't think about it for now. I guess, here, I'll make this page as one for all WWM-Willybach's patches. But will see I hope I'll finish it before New Year, but won't make any promisses. Work, family, plans on vacation, you know
WOWWW DUDE I WAS JUST ABOUT TO MAKE A MOD LIKE THIS BUT I DONT KNOW HOW TO MOD AND YOU JUST SAVED MY LIFEEE!! HOW MANY HOURS DID YOU SPEND TO MAKE IT COMPATIBLE??
Anyway i wish that i could support you at the moment so that you can boost the progress of this mod
I glad you like it ) Well, it took me about a week of evenings, maybe around 30 hrs. It's includes time I've spend watching and reading tutorials. But I already know that I make a lot of things the wrong way, so, to do it right (meaning with xEdit) it may take twice a time. So, it's around a week or two to make such patch, if you know what to do, and have a real life limitations on time.
Thank yoy) For now the best support anyone can provide is testing my work and report bugs, mistakes, compatibility issues and so on. Cause it still mostly other authors mods, I just make a raw moving-stuff patch. When I'll make and release my own mods, however...
- Make combo patch with this mods, Ryn's Whiterun limits, JK'Whiterun outscirts, maybe Lux and Northern roads. But no promises :) - If i get permissions required, I want to make a merged ESM version of this mods and some other Whiterun mods, so it wont take your mod slots and more important - reference count. But there is much to learn to achive this, so it take time.
Dude, if you ever make anything of this, I'll marry you (or at least buy you a beer)
Well, my wife is against other marriages for me, so beer it is
As now I can't play without any of this mods, I either make it, or adandon Skyrim for some time (again (sigh...)). Both options are possible, but I hope for the first one. It seems not so hard to make a patch, more boring (and sometimes anoying) to edit all this navmesh and landscape minor issues
I know it's tedious work, I was taking a look months ago on CK to make patches for Khajiit has Tents and Khajiit has Wares, which is (I presume) very smaller in terms of work to do, and was a nightmare due to CK's clunckiness. [I'm planning to starting it again this December after some exams and while writing my graduation project, besides some other mods I got in mind to do]
I'll keep tracking this mod page of yours in hope to see any update in the future, and until then, if I can be of any use, just tell me!
valley isn't worth it. its a great mod, but it has too many issues and changes too many things around the entire hold.
focus on marrying warbird's with Ryn's whiterun outskirts, jk's whiterun, capital whiterun, dark's whiterun market, etc. because most of the said mods, touch very little stuff in the area where warbird's mod is.
Sadly I have to agree, Valley is great, but its very unstable for the long game, and compatibility nightmare as well. Still, I like its medieval fantasy style, with dense labyrinth of narrow streets. I hope author will release update sooner or later, with bugfixes and more compatibility. If not, at least Willybach says in Permissions "Feel free to use and abuse my *&$*#&", so I guess I will someday make my own version, using his assets. For now, I'm finishing similar patch for his old standalone Whiterun, and then I'll switch to the other mods I've listed
14 comments
I see you have mentioned you are working on a similar patch for Willybach's Whiterun Standalone (which is my personal choice between it and Valley), will you post here or as a new listing? I am very excited for it! Keep up the good work mate!
Honestly, I didn't think about it for now. I guess, here, I'll make this page as one for all WWM-Willybach's patches. But will see
I hope I'll finish it before New Year, but won't make any promisses. Work, family, plans on vacation, you know
Anyway i wish that i could support you at the moment so that you can boost the progress of this mod
Well, it took me about a week of evenings, maybe around 30 hrs. It's includes time I've spend watching and reading tutorials. But I already know that I make a lot of things the wrong way, so, to do it right (meaning with xEdit) it may take twice a time.
So, it's around a week or two to make such patch, if you know what to do, and have a real life limitations on time.
Thank yoy) For now the best support anyone can provide is testing my work and report bugs, mistakes, compatibility issues and so on. Cause it still mostly other authors mods, I just make a raw moving-stuff patch. When I'll make and release my own mods, however...
Dude, if you ever make anything of this, I'll marry you (or at least buy you a beer)
As now I can't play without any of this mods, I either make it, or adandon Skyrim for some time (again (sigh...)). Both options are possible, but I hope for the first one. It seems not so hard to make a patch, more boring (and sometimes anoying) to edit all this navmesh and landscape minor issues
I know it's tedious work, I was taking a look months ago on CK to make patches for Khajiit has Tents and Khajiit has Wares, which is (I presume) very smaller in terms of work to do, and was a nightmare due to CK's clunckiness. [I'm planning to starting it again this December after some exams and while writing my graduation project, besides some other mods I got in mind to do]
I'll keep tracking this mod page of yours in hope to see any update in the future, and until then, if I can be of any use, just tell me!
focus on marrying warbird's with Ryn's whiterun outskirts, jk's whiterun, capital whiterun, dark's whiterun market, etc. because most of the said mods, touch very little stuff in the area where warbird's mod is.
For now, I'm finishing similar patch for his old standalone Whiterun, and then I'll switch to the other mods I've listed