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Buresjakub2003Uploaded by
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About this mod
This mod adds a new storyline about a lost city of snow elves. During the story Dragonborn finds out, that there are more problems and threats, than it was thought, and it's on the Dragonborn to decide, what will happen to this forgotten place.
- Requirements
- Permissions and credits
- Changelogs

This mod adds a completely new city to Skyrim that was forgotten in the Wrothgarian Mountains. City of the Snow Elves is the first story in "The Heritage of Light" trilogy, and will focus on the life of this small forgotten community.
Thus, City of Snow Elves brings with it not just one single town, but several secret places, dozens of rooms, a few interesting worlds, and many unique characters. With all of this then comes a storyline in which the Dragonborn will have to decide what path to take and how his behavior will affect the city and its people.
The player will be able to spend a few hours completely disconnected from any action in Skyrim or the whole of Tamriel, but he/she doesn't have to worry about running around the city all the time. Yes, the beginning is set up this way, however, later on after the player's decision, everything takes a different shape and course of things.
As for the storyline itself, just this: The Dragonborn has the ability to reach four types of endings:
- Best ending
- Light ending
- Dark ending
- Worst ending
What is important to say is that the characters have their own dubbing, some are voice modifications themselves, however most are created using the XvaSynth program, so I would ask you to be more discreet when it comes to pronunciation or accent - it's not the best, but it's better than undubbed text.
Since english is not my first language, it may happen now and then that some words are not grammatically correct or ligvistically well used, so as with dubbing, I ask for more discretion here.
As for the music used, it was taken from this website.

To begin the story, player need to find the Vyrthur´s journal, which can be found in a chest in one balcon window in the Forgotten Vale.
When Player arrives to the City of Light, he/she will get an choice to choose, who will the Dragonborn join, and after that the outcome is different. For the Best ending, the player must find a do several things to achive this ending. For the worst ending, the player must choose a sequence of certain sentences during the decision-making process. If he/she succeeds, this ending will be triggered.


During the testing phase, there were find some problems, which I tried to fix, unfornutaly, there is no garantuee that it will not happen to someone. Here I will write some of them, and how to fix them, if it happened:
- NPC is stuck or standing still when it probably shouldn't be - the solution is to sprint-bash to the NPC to unstuck it.
- Player cannot move - type to console "Enableplayercontrols"
- Player has animation when the Dragonborn lavitates in the air in third person - just jump
What is really important is that I would advise you to not to cheat or rush the questlines, or you may ended up breaking it. It also got to save often, I made some moments during which the game is autosaved, but it´s not all the time.
What is too important are objectives. Sometimes you will not see that big arrow pointing to somewhere. This is in order for the player to find his/her own way, or to read the answer with the description of each quest stage. So, if you don´t see it in a first instance, it doesn´t mean that it is a bug.
As for the LOD map of mountains and cities, that was only created after the basic use of fast travel. If you then generate your own LOD for yourself using DynDOLOD, I'll leave that up to you.
Another problem about which I know and I didn't find solution, was that during a senate scenes, some NPCs stands even thought they shouldn't, so please ignore that.

Without these mods and their creators, this mod wouldn´t probably happened, so if you never heard about them, check their mods!
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