*EXTRA GUARDS* adds 491 guards. *EXTRA GUARDS LITE* adds 208 guards. All MALE and all FEMALE versions available. All 9 holds, towns, mills, farms, and some mines. 100 new guard faces. *NO SCRIPTS*TESVEDIT CLEANED* Guards can be added using game console. Guards respawn.
Requirements
This mod does not have any known dependencies other than the base game.
This mod adds 491 guards to the game. Lite versions add 208 guards to the game. ALL MALE and ALL FEMALE versions available.
Guards respawn.
Guards are added to All 9 cities, towns, mills, farms, and some mines.
NOTE: During Civil War Battles, you might attack these guards by accident and get a bounty. You can disable during the battle and then enable my mod, if it bothers you .
* Thanks to terickson227 for pointing this out and providing a link to my mod on his mod page. *
*** NO SCRIPTS *** TESVEDIT CLEANED ***
They stay at their posts and return after fighting. I use a simple travel AI package for this. The more AI packages that are added will put more strain on the game. I kept them from sandboxing and the preferred paths, so they won't bump into all the NPCs added by mods.
NOTE: New Sandboxing versions of my 9 main files. Guards will sandbox, wander (patrol) and stand at post for approximately 2 minutes of real time.
They will keep their original guard armor after Civil War. Guard armor replacers should work if they use the original armor as base. I may upload a mod that keeps all guards armors original after CW, if I have time.
I have added 100 new faces for these new guards, that will be randomly selected. Might add more, if time permits. 65 male and 35 female (greater chance of male guard).
Health offset increased. (+ 250).
Thanks to Shawn Driscoll for the video
ADDING GUARDS USING GAME CONSOLE
You can add guards anywhere you want:
- Stand in front of where you want them to be and in the game console type:
player.placeatme XX###### 1 1.
- The extra 1 is intentional, by the way. It places the guard in front of you (0 for behind).
- The first 2 numbers (XX) is the load order number of my mod. Don't forget to save after adding your guards.
Example: Adding a Whiterun Guard in my game. Extra Guards load order number in my game is 4C, so I would type -
player.placeatme 4C0012DB 1 1
Once you have added your guards and are happy with their placement, then don't forget to make a save. If you don't, then you will have to add them again.
Optional (NOT REQUIRED): Use OPEN FACE GUARD HELMETS by axonis and Ice855 if you want helmets shown in images.
Optional (NOT REQUIRED): Use CLOAKS OF SKYRIM by Nikinoodles and Nazenn, if you want to have cloaks show up on this mod. If not, no cloaks
LE Versions - No SE Versions available - please check:
Optional (NOT REQUIRED): UseHOLD GUARDS KEEP ARMORby terickson227, if you want all guards to keep original armor like mine.
Optional (NOT REQUIRED): Use TOWN GUARD ARMOR RETEXTURE by Gulch, if you want the guard armors shown in the images. Great mod.
*****LOAD ORDER*****
Use LOOT - You can keep this pretty low. It only adds new NPCs to the game.
INSTALL/UNINSTALL
1) Use NMM.
*** DO NOT UPDATE - Uninstall old file - make a clean save - install new file - load clean save ***
CLEAN SAVE = save game after uninstalling old file and then exit game (in other words a save without Extra Guards installed)
2) Add/remove files and ESP manually if need be.
COMPATIBILITY
- compatible with all my mods
- compatible with guard armor replacer mods - compatible with Guard Dialogue Overhaul
PATCH FILES ***** GUARDS HAVE TORCHES PATCHES ***** Use ONE of the following patches, if you want guards that use torches Extra Guards(P1) Vanilla Stats Patch - Changes stats to vanilla values (lower health)
Extra Guards(P2)AggressivePatch - Makes my guards enemies to the following factions: Bandit - Bear - Dragon - DragonPriest - Draug - Dremora - Hagraven - Necromancer - Skeever - Skeleton - Spider - Spriggan - Troll - Vampire - VampireThrall - Warlock - Werewolf - Wolf
Extra Guards(P2v) Aggressive Patch VAMPIRE - Removes Vampire and VampireThrall from above file, so that Vampire playersare not attacked by my guards.
Extra Guards(P3)AggressiveDG - Does what Aggressive patch does plus adds DLC1Thrall andDLC1Vampire as enemies to my guards. *Dawnguard DLC required*
Extra Guards(P4) Aggressive and Vanilla Stats Patch - Changes stats to vanilla values (lower health) and makes my guards enemies to the factions stated on Aggressive Patch
Extra Guards(P4v) Aggressive and Vanilla Stats Patch VAMPIRE - Removes Vampire and VampireThrall from above file, so that Vampire players are not attacked by my guards.
Extra Guards(P5) Aggressive and Vanilla Stats Patch DG - Does what both patches do plus adds DLC1Thrall and DLC1Vampire as enemies to my guards. *Dawnguard DLC required*
Vampire players or those who have Vampire followers only use (P2v) or (P4v) for aggressive patches. My guards will not be hostile to you or your follower.
Note:For Aggressive Patches If you have NPCs added by mods or a vanilla NPC not in the guards crime faction, the guards will only watch those NPCs being attacked. With the Aggressive patch installed, my guards will attack listed factions on sight. This means those NPCs will be protected indirectly, because of the aggression.
***** GUARDS HAVE NO TORCHES PATCHES ***** Use ONE of the following patches, if you want NO torches
Extra Guards(NT)(P1) NO TORCHES Vanilla Stats Patch - Changes stats to vanilla values (lower health) *****GUARDS HAVE NO TORCHES*****
Extra Guards(NT)(P2) NO TORCHES Aggressive Patch - Makes my guards enemies to the following factions: Bandit - Bear - Dragon - DragonPriest - Draug - Dremora - Hagraven - Necromancer - Skeever - Skeleton - Spider - Spriggan - Troll - Vampire - VampireThrall - Warlock - Werewolf - Wolf *****GUARDS HAVE NO TORCHES*****
Extra Guards(NT)(P2v)NO TORCHESAggressive Patch VAMPIRE - Removes Vampire and VampireThrall from above file, so that Vampire playersare not attacked by my guards. *****GUARDS HAVE NO TORCHES*****
Extra Guards(NT)(P3)NO TORCHESAggressive DG - Does what Aggressive patch does plus adds DLC1Thrall and DLC1Vampire as enemies to my guards. *Dawnguard DLC required* *****GUARDS HAVE NO TORCHES*****
Extra Guards(NT)(P4)NO TORCHESAggressive and Vanilla Stats Patch - Changes stats to vanilla values (lower health) and makes my guards enemies to the factions stated on Aggressive Patch *****GUARDS HAVE NO TORCHES*****
Extra Guards(NT)(P4v)NO TORCHESAggressive and Vanilla Stats Patch VAMPIRE - Removes Vampire and VampireThrall from above file, so that Vampire players are not attacked by my guards.
*****[GUARDS HAVE NO TORCHES*****
Extra Guards(NT)(P5)NO TORCHESAggressive and Vanilla Stats Patch DG - Does what both patches do plus adds DLC1Thrall and DLC1Vampire as enemies to my guards. *Dawnguard DLC required* *****GUARDS HAVE NO TORCHES*****
Extra Guards(NT)(P6)NO TORCHESPatch -Just removes all guard torches. That's it. *****GUARDS HAVE NO TORCHES*****
Vampire playersor those who have Vampire followers only use (NT)(P2v) or (NT)(P4v) for aggressive patches. My guards will not be hostile to you or your follower.
Note:For Aggressive Patches If you have NPCs added by mods or a vanilla NPC not in the guards crime faction, the guards will only watch those NPCs being attacked. With the Aggressive patch installed, my guards will attack listed factions on sight. This means those NPCs will be protected indirectly, because of the aggression.
USE ONLY ONE PATCH FILE - you cannot combine
ADDITION FILES NOTE: Helsmyrr Village is not available in SE, so no Extra Guards SE files available.
*HELSMYRR VILLAGE by Maverick and one of my 9 main files are required*
Extra Guards Helsmyrr Village Additions 1.2 ---------> Adds 11 guards to Helsmyrr Village Extra Guards Helsmyrr Village Additions Lite 1.2 ---> Adds 6 guards to Helsmyrr Village
USE ONLY ONE ADDITION FILE
CHANGELOG
Extra Guards:
Version 1.3 - adds 30 more faces - uses proper voices Version 1.2 - adds 20 missing faces Version 1.1 - 70 guard faces - switched guard armor at Anga's Mill, Loreius Farm, and Nightgate Inn Version 1.0 - adds 491 guards - 50 guard faces
Extra Guards Lite: Version 1.4 - adds NO TORCHES patches - fixes patches - changes weapons Version 1.3 - adds 30 more faces - uses proper voices Version 1.2 - adds 20 missing faces Version 1.1 - adds 208 guards - 70 guard faces
Extra Guards Lite ETaC: NOTE: NO SE VERSION AVAILABLE
Version 1.4 - adds NO TORCHES patches - fixed patches - changes weapons Version 1.3 - adds 30 more faces - uses proper voices Version 1.2 - adds 20 missing faces Version 1.1 - adds 226 guards - 70 guard faces
- Adds large mounted imperial patrols. - Adds small mounted guard patrols. - Adds a tent and 2 to 3 NPCs at each Imperial camp that will blend in during Civil War. - Will eventually add Stormcloaks, Stendaar, etc. - 3 VERSIONS - Lite and Extra Lite versions added