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asddsa147

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9 comments

  1. SimpleTharnised
    SimpleTharnised
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    • 4 kudos
    Should add Elden Ring Twinblade as requirement 【Weapon】Elden Ring - twinblade | Patreon since the animation for this twinblade.
    1. Czechpharmacist
      Czechpharmacist
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      • 17 kudos
      The animation is actually set up to use any weapon with WeapTypeTwinblade keyword, so it will work with Twinblades of Skyrim as well. 
    2. Maderasnobile
      Maderasnobile
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      • 2 kudos
      there are twinblades in skyrim vanilla?
    3. VR3039x
      VR3039x
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      • 61 kudos
      This mod using DAR, you can convert it to OAR if you like.
      Here, use it to replace folder "140110", and adjust for the rest of folders. Work for many weapons in nexus, just search the name.
      IsActorBase("Skyrim.esm"|0x00000007) AND
      IsEquippedRightHasKeyword("DS2ERSCYTHESXTWINBLADES.esp" | 0x0590C) OR
      IsEquippedRightHasKeyword("TwinbladesOfSkyrim.esp" | 0x0590C) OR
      IsEquippedRightHasKeyword("Nicos Twinblades.esp" | 0x0800) OR
      IsEquippedRightHasKeyword("EldenRing_twinblade.esp" | 0x0803) OR
      IsEquippedRightHasKeyword("EldenRing_twinblade.esp" | 0x828) OR
      IsEquippedRightHasKeyword("VioletBloodySword.esp" | 0x0813) OR
      IsEquippedRightHasKeyword("Kazeshini.esl" | 0x0D73) OR
      IsEquippedRightHasKeyword("GildPolearmPack.esp" | 0x01800) OR
      IsWornHasKeyword("veraflare.esp"|0x00807)

      And thanks to asddsa147 for releasing at nexus!
    4. hoangdai94
      hoangdai94
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      • 174 kudos
      @VR3039x Tanks !
  2. WinterSouls41
    WinterSouls41
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    • 0 kudos
    Gaim
  3. Czechpharmacist
    Czechpharmacist
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    • 17 kudos
    This is freakin' fantastic. Great job!
  4. HashutChampion
    HashutChampion
    • member
    • 0 kudos
    god demm thats sick animations but Nexus trying to scanning for soo I hope there is scary in files
    1. Skinjack
      Skinjack
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      • 24 kudos
      These are neat animations (especially for those thinking about building a BFCO build). I never really cared for the "using the blade to flip" animation in any moveset, though. Seems a little too over the top for me. So.... questions. How easy is it to remove/replace that one animation for someone with limited MCO/no BFCO experience? Also, is that a particular weapon you need to have or will this eventually adopt the Twinblades mods as weapons choices?

      EDIT: Oops, sorry. I guess I hit reply instead of add comment.